Monthly Archives: October 2018

Presentation 1 Rubric

Rubric for Presentation 1

Art Direction 2
Demonstration of Research 10
Demonstration of Process 5
Syntax/Error Checking 3
Delivery/Audience Engagement 5
Total: 25

Content Required for Presentation 1

  1. Initial Product Research — Competitor & Industry Research

  2. User Research — Personas & Scenarios

  3. Who did you talk to? What did you learn?

  4. User Journey Map

THINGS NOT TO WORRY ABOUT

  1. The Visual Identity

  2. The Logo

  3. The Look of the Product

Communicating User Research Findings

Communicating User Research Findings

“No one reads reports!”
“PowerPoint must die!”
“Conveying user research findings so people can understand them, believe them, and know how to act on your recommendations can be challenging.”
We’ve all read monotonous reports and struggled to remain awake during boring presentations, but must all deliverables be interminably dull? Conveying user research findings so people can understand them, believe them, and know how to act on your recommendations can be challenging. And providing enough detail without boring your audience is a difficult balance. But there are some best practices in communicating user research findings that can make them more effective—and even entertaining.

http://www.uxmatters.com/mt/archives/2012/02/communicating-user-research-findings.php

10 tips on how to make slides that communicate your idea, from TED’s in-house expert

TED BLOG

10 tips on how to make slides that communicate your idea

—From TED’s in-house expert

Aaron Weyenberg is the master of slide decks. Our UX Lead creates Keynote presentations that are both slick and charming—the kind that pull you in and keep you captivated, but in an understated way that helps you focus on what’s actually being said. He does this for his own presentations and for lots of other folks in the office. Yes, his coworkers ask him to design their slides, because he’s just that good.

 

http://blog.ted.com/10-tips-for-better-slide-decks/

Understanding Scenarios

Understanding Scenarios

A scenario is a “day in the life of” one of your personas. It should include both the persona’s daily working tasks as well as how your app or website fits into their lives.

Writing a scenario is as simple as taking your research and extrapolating from it to document the tasks that your persona’s perform when using your product.

A step by step guide to scenario mapping

http://www.uxforthemasses.com/scenario-mapping/

Using Scenarios

https://uxthink.wordpress.com/2010/11/30/using_scenarios/

Usability.gov—Scenarios

http://www.usability.gov/how-to-and-tools/methods/scenarios.html

UIAccess.com—Example Scenarios

http://www.uiaccess.com/accessucd/scenarios_eg.html

Understanding Personas

Understanding Personas

A persona is a fictitious identity used to represent one of the user groups for who you are designing. They are created by taking both qualitative and quantitative data from; analytics, surveys, interviews user testing and other research techniques that the UX designer uses to craft a sketch of an ideal user.
A good persona needs a name, photo, realistic and research based motivations and goals, and a backstory rooted in reality.

Usability.gov—Personas

http://www.usability.gov/how-to-and-tools/methods/personas.html

Building data based personas

http://www.sitepoint.com/create-data-backed-personas/

How To Create UX Personas (video)

http://uxmastery.com/create-ux-personas/

An Introduction to user personas—UX Lady

http://www.ux-lady.com/introduction-to-user-personas/

UIACCESS.COM—Example Personas

http://www.uiaccess.com/accessucd/personas_eg.html

Free Persona Template

http://fakecrow.com/free-persona-template/