Stephany Pena’s Profile

Student
Active 1 year, 1 month ago
Stephany Pena
Display Name
Stephany Pena
Major Program of Study
Entertainment Technology
Pronouns
She/her
Academic interests

Drawing, Language, Coding, Animation

Bio

I’m an Ecuadorian-American born and raised in Queens, New York. I love video games and anime. I have a fascination with languages with analyzing and learning them. My hobbies are drawing and writing.

My Courses

Sears-ENG 1141: Introduction to Creative Writing (Course Readings and Materials)

Sears-ENG 1141: Introduction to Creative Writing (Course Readings and Materials)

This site contains readings and materials for Professor Sears’ ENG 1141 Introduction to Creative Writing course.

MTEC 1001-OL03, Game Design & Interactive Media Skills Lab, Fall 2020

MTEC 1001-OL03, Game Design & Interactive Media Skills Lab, Fall 2020

This lab-based course offers supportive instruction and training for digital media design and content delivery using a variety of software programs and platforms. Topics covered include but are not limited to raster graphics, vector graphics, 3D modeling, digital audio, and digital video production and editing. The class offers comprehensive theoretical and practical instruction of the tools and techniques for digital imaging, graphics, video, sound, and interactive design. Specifically, students will be introduced to Adobe Photoshop, Illustrator, InDesign, WordPress, Audacity, Audition, Premiere, and Unity. In addition, workshops have been designed to foster a culture of collaboration and sustainable learning community.

ENG1141 Sears FA2021

ENG1141 Sears FA2021

This introductory course aims to engage and help you develop your creative voice through discussions of craft and technique, readings aimed to build critical reading and workshopping skills, writing exercises, and discussion of language and style.

MTEC 1102-OL98, Production Practices, SP2021

MTEC 1102-OL98, Production Practices, SP2021

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

MTEC1101-OL18 Emerging Media, Fa2020

MTEC1101-OL18 Emerging Media, Fa2020

This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.

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