Gabby B.’s Profile

Student
Active 10 years, 4 months ago
Gabby B.
Display Name
Gabby B.
Major Program of Study
Entertainment Technology

My Courses

MTEC Technical Production

MTEC Tech­ni­cal Pro­duc­tion

ENT 2220, ENT 3320, ENT 3420, ENT 4421, ENT 4422 Tech­ni­cal Pro­duc­tion II, III, IV, V, VI 90 lab hrs, 2 cr Su­per­vised lab­o­ra­tory in the tech­ni­cal areas of pro­duc­tion. Hands-on ex­pe­ri­ence in the plan­ning, con­struc­tion, rig­ging and run­ning of pro­duc­tions to learn back­stage pro­ce­dures and op­er­a­tions in a per­for­mance sit­u­a­tion. Em­pha­sis placed on care­ful pre-plan­ning, ap­pro­pri­ate safety pro­ce­dures and on fol­low- up cri­tiques and eval­u­a­tion of the work done. As­sign­ments will be made on the basis of the abil­ity and the prior achieve­ments of each stu­dent, as­sur­ing a va­ri­ety of work ex­pe­ri­ences. Each suc­ceed­ing se­mes­ter will in­volve a greater de­gree of pro­duc­tion re­spon­si­bil­ity. Pre­req­ui­site; ENT 2120 and for each suc­ceed­ing level is suc­cess­ful com­ple­tion of the prior course

Introduction to Interactive 3D Environments Programming

In­tro­duc­tion to In­ter­ac­tive 3D En­vi­ron­ments Pro­gram­ming

This course pro­vides stu­dents with tech­ni­cal foun­da­tions and op­por­tu­nity to work with state of the art vir­tual re­al­ity (VR) sys­tems and in­ter­ac­tive 3D en­vi­ron­ments. The foun­da­tions cov­ered in this course apply to com­puter games, 3D film pro­duc­tion, im­mer­sive en­vi­ron­ments, and vir­tual scenery for live per­for­mance. Stu­dents will be pre­pared to apply and ex­tend basic skills in mod­el­ing, script­ing and pro­gram­ming. Em­pha­sizes pro­duc­tion, team­work, analy­sis of in­ter­ac­tive 3D sys­tems, and ap­pli­ca­tions-dri­ven user ex­pe­ri­ences with as­sess­ment of aes­thetic ori­en­ta­tion.

Topics And Perspectives in Emerging Media-Fall 2014

Top­ics And Per­spec­tives in Emerg­ing Me­dia-Fall 2014

This course pro­vides an in­tro­duc­tion to the study and analy­sis of emerg­ing tech­nolo­gies and how this in­flu­ences prac­ti­cal process. Stu­dents will ex­am­ine how tech­nolo­gies have evolved his­tor­i­cally as well as de­velop per­spec­tives on they would best be used in the fu­ture. Major top­ics will in­clude com­put­ing his­tory, hu­man-com­puter in­ter­ac­tion, com­put­ers and cul­ture, and the eth­i­cal and so­cial im­pli­ca­tions of new tech­nolo­gies. In the lab com­po­nent of the course, stu­dents will learn to em­ploy meth­ods of doc­u­men­ta­tion cur­rently in use at re­search in­sti­tu­tions and in pri­vate in­dus­try in order to place re­search being done in a wider con­text.

Culmination Project -ENT4499-F14-81189

Cul­mi­na­tion Pro­ject -EN­T4499-F14-81189

The course is to serve as the se­nior the­sis pro­ject. The stu­dent will ei­ther: 1) act in a prin­ci­pal su­per­vi­sory role in a pro­duc­tion as a de­signer or tech­ni­cal di­rec­tor; 2) pro­pose, de­sign and build a spe­cial­ized piece of show equip­ment; or 3) de­velop a pro­ject which uti­lizes his/her skills in a new and in­no­v­a­tive way that re­lates to or im­pacts on the en­ter­tain­ment in­dus­try. All pro­jects must be ap­proved by the ad­viser and should demon­strate pro­fes­sional man­age­ment, tech­ni­cal de­sign and pre­sen­ta­tion skills. Doc­u­men­ta­tion of plan­ning, de­sign and re­al­iza­tion will be pre­sented to a com­mit­tee of in­struc­tors, both in en­ter­tain­ment tech­nol­ogy and re­lated dis­ci­plines, as well as in­dus­try pro­fes­sion­als; all are to be se­lected by the stu­dents and ap­proved by the ad­viser. Though stu­dents will en­roll in the course dur­ing their se­nior year, de­vel­op­ment of the pro­ject should begin dur­ing the sec­ond se­mes­ter of the ju­nior year.

NARRATIVE DESIGN – MTEC 2125

NAR­RA­TIVE DE­SIGN – MTEC 2125

Through the ex­am­i­na­tion of the ear­li­est ges­tures of cave draw­ings to so­phis­ti­cated mul­ti­me­dia nar­ra­tives, stu­dents study the in­gre­di­ents and struc­tures nec­es­sary for com­pelling sto­ry­telling. Ob­serv­ing the lin­ear and non-lin­ear nar­ra­tive tech­niques and ar­che­types used in di­verse medi­ums, such as, graphic nov­els, games, vir­tual worlds, music, cin­ema, so­cial net­works, and live per­for­mance, we un­cover the in­flu­ences and con­nec­tions be­tween each modal­ity. Through hands-on pro­jects, stu­dents pro­duce vi­sual, au­di­tory, writ­ten and in­te­grated se­quences using an­i­ma­tion, video, sound, music, text, and di­a­logue.

My Projects

The Open Road

The Open Road

The Open Road is our place to high­light all that’s pos­si­ble on the Open­Lab. Join now to keep up on Open­Lab news, events, and up­dates. Check our weekly In the Spot­light posts for a glimpse into the in­cred­i­ble work being done by City Tech stu­dents, fac­ulty, and staff. Fol­low Open­Lab News for an­nounce­ments and site up­dates. And see our Open­Lab Cal­en­dar for of­fice hours, events, and work­shops. You can find our work­shop sched­ule and signup for work­shops here as well. The Open Road is also a place for the Open­Lab com­mu­nity (mean­ing you!). We would love your feed­back, in­sight, and com­ments. Please send along any­thing on the Open­Lab that you love! We are al­ways avail­able for any ques­tions you might have. Email us any­time at open­lab@​citytech.​cuny.​edu!

Storm Stories

Storm Sto­ries

A place for stu­dents and fac­ulty to tell us about your per­sonal storm ex­pe­ri­ences. Please post your own sto­ries or pho­tos.

Your Brain On Emotiv

Your Brain On Emo­tiv

An ex­plo­ration of the Emo­tiv head­set and its func­tions, dis­cus­sions of po­ten­tials to be and ac­com­plish­ments al­ready had with it, code (whole or snip­pets) with doc­u­men­ta­tion, and more.

My Clubs

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