Andrew Ng’s Profile

Student
Active 4 years, 5 months ago
Andrew Ng
Academic interests

Entertainment Technologies

My Courses

Play Analysis: Texts and Contexts, THE 2380, Spring 2015

Play Analysis: Texts and Contexts, THE 2380, Spring 2015

The analysis of play scripts for literary structure, aesthetic elements necessary for their theatrical realization, and an appreciation of stylistic approaches to plays from various historical and theatrical genres.

ENT 4410 Technical Direction Spring 2016

ENT 4410 Technical Direction Spring 2016

An in depth analysis of the planning, budgeting and construction processes used in the production of scenery. Students will apply their knowledge of construction and drafting techniques and process to generate shop drawings, develop budget estimates and plan construction schedules.

ENT4499-D286 Culmination F15

ENT4499-D286 Culmination F15

The course is to serve as the senior thesis project. The student will either: 1) act in a principal supervisory role in a production as a designer or technical director; 2) propose, design and build a specialized piece of show equipment; or 3) develop a project which utilizes his/her skills in a new and innovative way that relates to or impacts on the entertainment industry. All projects must be approved by the adviser and should demonstrate professional management, technical design and presentation skills. Documentation of planning, design and realization will be presented to a committee of instructors, both in entertainment technology and related disciplines, as well as industry professionals; all are to be selected by the students and approved by the adviser. Though students will enroll in the course during their senior year, development of the project should begin during the second semester of the junior year.

ENT 4499 Culmination Project (Monday)

ENT 4499 Culmination Project (Monday)

This course serves as the senior thesis project. The student will utilize his/her skills in a new and innovative way to develop a project that relates to or has an impact on the entertainment industry. Projects may be developed through courses in the entertainment technology and/or emerging media technology programs. All projects must be approved by the advisor and should demonstrate management, technical design and presentation skills. Documentation of planning, design and realization will be presented to a committee of instructors, both in entertainment technology and related disciplines, as well as to industry professionals; all are to be selected by the students and approved by the advisor. Though students will enroll in the course during their senior year, development of the project should begin during the second semester of the junior year.

LIB 1201: Research and Documentation for the Information Age

LIB 1201: Research and Documentation for the Information Age

This course explores research and documentation for all media formats including text, images, sound, and multimedia. Students will examine the full life cycle of information, including: how information is produced and organized in both traditional and emerging media, locating information sources in a variety of media and formats, critical evaluation of sources, the ethics of information use, and documentation and citation of traditional and emerging media and technologies. Students will create and present research and documentation projects. Avatar source: Smiciklas, Mark. (2012, July 9). Social Media Information Overload. Intersection Consuting. Creative Commons Attribution-NonCommercial2.0 Generic license.

My Projects

HOSPITALITY GARDEN

HOSPITALITY GARDEN

The Garden is a project that teaches students and faculty about the excitement and nuance of growing flowers and vegetables for the Culinary and Pastry labs at NYC College of Technology. We encourage involvement and volunteers from all departments at the college.

CUNY Service Corps

CUNY Service Corps

The CUNY Service Corps will mobilize CUNY students, faculty and staff to work on projects that improve the short and long-term civic, economic and environmental sustainability of New York City and of its residents and communities. The program’s goals are three-fold: for students to make a meaningful difference through service while gaining valuable real-world work experience, earning a wage, and where appropriate, receiving college credit; for faculty members and staff, through their work with students in the program, to have additional opportunities to apply their expertise to addressing many of the city’s key challenges; and for residents, communities, and project sponsors to realize concrete benefits as a result of CUNY Service Corps projects.

NYC Metro Live

NYC Metro Live

Proposing a web application for viewing real-time updates on the status of the NYC subway system.

My Clubs

Anime Gaming Underground

Anime Gaming Underground

Anime & Gaming Underground is a social club where people who are interested in animation, Japanese anime, animation/anime card games (such as: Magic and Yu-Gi-Oh), roll playing games, and video/computer games can hang out and have fun.

Theatreworks City Tech

Theatreworks City Tech

Theatreworks, the resident theatre company at New York City College of Technology, is composed of students, alumni, faculty, staff and community members. Founded in 1974, Theatreworks has been recognized in the media and theater circles for its commitment to professionalism in performance, technology and the advancement of multicultural casting and crews in plays, videos, musicals, dance and other events. This unique approach to theatre has given Theatreworks citywide recognition and an audience from the greater New York area. Theatreworks is now performing in the state-of-the-art Voorhees Theatre, where a haunted hotel, the Gravesend Inn, has opened each October to hundreds of spectators for over 13 years. Each spring semester a resident group is hosted on campus to work with the Theatreworks students. Student technicians receive valuable training by participating in the lighting, sound, costume, video, publicity and scenery crews for performances each year. Theatreworks alumni can be found in the professional theater, in television and concert venues, and working with many theater-related companies in their respective communities. For further information about Theatreworks, call Professor Chip Scott in the Entertainment Technology Office in the Voorhees Building, room V 205, at 718.260.5590 or email cscott@citytech.cuny.edu

Student Government Association

Student Government Association

The Student Government Association is the representative body for students. We are responsible for recommending student activity fee allocations, shaping policies affecting student life, coordinating extracurricular events and chartering new organizations. Feel free to contact SGA President, Lucas Almonte, with any questions, suggestions or concerns. He can be reached at SGAPresident@CityTech.Cuny.Edu If you wish to start a club on campus contact SGA Vice President, Sylwester Dombroski, at SGAVP@CityTech.Cuny.Edu

Computer Information Association

Computer Information Association

The Computer is a student organization that provides a creative and safe learning environment where college students majoring in computer related courses and/or interested in computers and technology, work together with other students to explore their own ideas, develop skills, and build confidence in themselves through the use of technology. The computer club plan and organize projects and activities with the purpose of enhance technical skills and knowledge outside the classrooms and develop team work skills and interpersonal communications among the club members. Members will learn to appreciate and enjoy a variety of software applications and technologies including such technologies as web design, programming, networks, video games design, phone application design and multimedia presentations. Meeting dates and time: Thursdays 12:45-2:15 pm Meeting Location: N906 Phone Number: (347) 699-CLUB (2582) Email: computerclubcitytech@gmail.com

Mechatronics Club

Mechatronics Club

Platform for students from different engineering departments to work on hands-on mechatronics projects.

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