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Author Archives: babyxface
(Project-KOI) Game flow/walk through
Game flow/walk through increase the size of the pen when he comes out of hut shrubs blocking entire doorway which he has to clear through prompts/instructions instructions comes up, go check on your sheep all goals will be in gold … Continue reading
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(Project-KOI) Character abilities
Character Abilities stomp of shaft (all sheeps stop) make temple for praying bear swipe wolf launch to attack blood for attack die scene find sheep and bring it to the rest area and on boat bar for point & life … Continue reading
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Case Study: Laser Keyboard, Rosa Lee
The virtual keyboard, also known as the laser keyboard is made by Celluon. Celluon is a company that specializes in researching and making portable input applications using 3D electronic perception technology (EPT). The company headquarter base is in Seoul, Korea. … Continue reading
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Lab Report Week 8 – Python with Blender
TITLE: Lab Report Week 8 OBJECTIVE: Explore python script in blender game engine. MATERIALS: Blender Logic Editor, Python METHODS: Go to blender.org then go to education and help to look at Python API. Blender bge.logic gives us variables and … Continue reading
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Journal Entry #8 – Proposal
The device I like to choose and talk about, is the virtual keyboard. This tiny device uses laser to project a keyboard on any flat surface. You can then type away accompanied by simulated key click sounds .Laser Virtual Keyboard … Continue reading
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Lab Report Week 7 – Python
TITLE: Lab Report Week 7 OBJECTIVE: Explore Python for Blender game engine. MATERIALS: Blender Logic Editor, Python METHODS: Go to blender.org then go to education and help to look at Python API. Blender bge.logic gives us variables and what they … Continue reading
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Lab Report Week 6
TITLE: Lab Report Week 6 OBJECTIVE: Going over Actuators, 3D environment and property in blender. MATERIALS: Blender Logic Editor METHODS: open gk2 files in blender – files – open – pinball game (make sure to unchecked load UI) – select … Continue reading
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Journal Entry Week 5 -Actuators
I couldn’t find any information on the Magic Cube keyboard actuator. Since it project a laser keyboard for us to type, I ‘m guessing it’s the laser that acts as an actuator when we type to send message back to … Continue reading
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Lab Report Week 5
TITLE: Lab Report Week 5 OBJECTIVE: Continue learning controller MATERIALS: Blender Logic Editor METHODS: Visible toggle- Sensor (keyboard -spacebar), AND controller, Visibility Actuator (visible uncheck) Visible/Invisible- Sensor (Keyboard -spacebar) sensor, NOR controller, Visibility Actuator (visible checked) In game property add … Continue reading
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Journal Entry Week 5- Controllers for Laser Key Board
The controller functions for the laser keyboard is very simple. I listed below what each represent on the cube. Battery Lower LED Charging Red Full Green Low Orange HID Upper LED Searching last device Bright Blue(blinking) Searching new device Dark … Continue reading
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