Lab Week 1: Intro to Blender and basic 3d Environment Terms

List of terms:

Pick one or more of these terms (or other ones you think could be on the list) and write definitions of them in your own words and make a brief tutorial on how to work with them in blender.  Use screen captures if it helps make things clear.

 

 

x,y,z axes

transform
translate
rotate
scale

point/vertex
line/edge
surfaces/poly
mesh

object

bezier curves
NURBS

material
texture
U/V coordinates

View Modes
————
Textured
Solid
Wireframe
Bounding Box

Layers

Scenes

modifiers

keyframes
tweening

lights/lamps
RGB color space
alpha channel

camera
frustum

render

pixel
resolution

aspect ratio
frame rate

degrees
radians

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