Journal Entry: Project Status

So I haven’t done this in a while but since the project was proposed, I’ve made alot of headway in my job as the animator and modeler. Here’s the rundown:

 

Basic enemies have walk and attack animations. This goes for the melee and ranged enemies.

The final boss as two attack animations and a idle animation as well.

I even did a muzzle flash animation for the players gun. It’s not the best work I’ve done but I hope to really polish that specifically in the future.

 

I would put up a video about it but everything is a secret until the end!

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