Lab Report Week #6

Objective: Breakdown the Pinball Game in Blender

Materials: Blender, PC/Mac, The Pinball Game blender file

Methods: Open Blender and make sure load ui is disabled <– most important. Go to the Game logic editor/interface. Select any object on the pinball machine. Check out the sensors, controllers, and actuators for it.

Results: The Pinball Machine is actually a pretty complex blender file. I have discovered how well each object interacts with each other.

Discussion: This lab was actually pretty challenging in the beginning. Trying to figure out the sensors, controllers, and actuators for the pinball machine was pretty hard.

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