BGE Logic (Lab report 2)

Objective: To acquaint myself with the basics of game logic in Blender and create something I can move.

Materials: 

  • Blender
  • Cubes
  • My wits

Methods: I connected a bunch of keyboard sensors to the cube so it would move. I also set up a collision sensor to change the color of the ground upon impact.

Results:

Here are my sensors, controllers, and actuators:

Here’s the result:

Discussion: There it is! The cube jumps, the plane changes color.

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