2D ANIMATION I

Course Description

Introduces students to the history, design principles and techniques of two-dimensional  animation. Students create a variety of projects including storyboards, flipbooks, camera less films, cutouts and still-photo animation. Experiments in time-lapse, pixelation and  object animation. Illustrated lectures and a field trip to an animation studio.

Learning Outcomes

For the successful completion of this course, students should be able to:

  • Demonstrate a practical knowledge and ¬†understanding of basic animation principles ¬†such as, timing, laws of motion, squash and ¬†stretch, mass and volume, weight and ¬†balance, flexibility, anticipation, action and ¬†reaction, pose-to-pose, keys, in-betweens, ¬†overlapping action, follow-through and ¬†drag, arcs and curves, lines of action, ¬†contact, recoil, passing, and high-point.Identify and explain the mechanics of ¬†sound synchronization, lip-synching and ¬†integration of sound with visual imagery.
  • In-class sound synchronization exercise ¬†using lip and sound synch techniques in ¬†industry applications. Employ the conceptual skills and ¬† production processes used in animation ¬†development.
  • Development and research for final ¬†project, which includes skills and ¬†processes used in professional animation ¬†development, including storyboarding, ¬†creating animatics.
  • Demonstrate a working knowledge of ¬†professional animation tools and ¬† applications. In-class experiments and laboratories.
  • Demonstrate professional work practices, ¬†creative problem solving techniques, and ¬†critical thinking skills. Research, development and presentation ¬†of final project.¬†

Syllabus

The following syllabus presents the college approved course requirements, learning outcomes, suggested weekly course outline, etc. Your students should meet the defined learning outcomes and COMD Standards, but please adapt the weekly outline, project guidelines, and grading scheme, as needed.

Model Course

If available, a cloneable model course contains learning outcomes, suggested weekly topics and projects, video resources, quizzes, and more.

Course Coordination

Coordinator

Name:

Title: Professor Communication Design

Email:

Office:

Teaching:

Research:

Coordination Site

This course uses the following coordination site:

Course Resources

  • Animation: The Mechanics of Motion Chris Webster ISBN: 0240516664 July 2004

Best Practices

Please review the Distance Education and Continuity Best Practices. These standards apply to all courses, whether web-enhanced, hybrid, or fully online, and may be used to inform peer evaluation of teaching.

BFA Resources

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