Week 1:
Reading & Response – Rules of Play: Game Design Fundamentals, Katie Salen & Eric Zimmerman (Unit 1: Core Concepts, Chapter 3 & 5 only)
Week 2:
Week 4:
Reading & Response – LeMarchand, Richard. “Attention, Not Immersion: Making Your Games Better with Psychology and Playtesting, the Uncharted Way”, The Game Developers Conference (talk), 2012. (Slides) (Video)
Week 5:
Reading & Response – Macklin, Colleen and John Sharp. Games, Design and Play: A detailed approach to iterative game design. (Chapter 6)
Week 6:
Reading & Response – Fullerton, Tracy. Game Design Workshop: A Playcentric Guide to Creating Innovative Games, 3rd edition. Bacon Raton, Florida: CRC Press, 2015. (Chapter 7-8)
Week 7:
Reading & Response – Schell, Jesse. The Art of Game Design: a Book of Lenses. Amsterdam, Boston: Elsevier/Morgan Kaufmann, 2008 (Chapter 25, p. 389-401)
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