Author Archives: brianhart

About brianhart

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Bad games or nit picking… (Guest post)

il_fullxfull.337200986What is making today’s video games be considered “bad?” Is it really the fact that the games themselves are not fun or don’t have a great user experience?  What I hear mostly these days are kids nit picking a pixelated graphic, or a mechanical error instead of enjoying the the game for what it is. I understand that with today’s advances in technology, we want everything to be as perfect as possible, but the fact of the matter is, if a game is fun there is no need for perfection.

Why are video games designed 25 years ago still fun to this day? I think that the basic elements that make games fun or exciting don’t change regardless of how many years have passed or how much technology has evolved. However, as games have gotten more and more complicated and sometimes lost sight of simple fun experiences, I think a game like this (featured above) feels even fresher. Video games that are fun are still fun no matter how much time passes.

Now, when young game designers make a game and they are “not fun,” they add a lot of new material (bells and whistles) to try and make it more visually exciting to no prevail. Instead, they should make the game more fun using what they have right in front of them, simplify and enjoy, not over complicate and complain.

If you are a fan of the Town & Country Surf Designs video game, come check out how the surfboard is actually designed at https://openlab.citytech.cuny.edu/railsandplaners/.