THINGS I WILL WORK ON THIS MONTH:

  1. Sketch out new designs for new NPC, buildings, nature, texture (grass, roads, ground, ice, etc) models
  2. Design/Sketch a visually better inventory
    shop and mission page (change UI setup (make it to the side or take over the whole page) and dialog at the bottom with changing profile expressions
    make bag/scroll/map/encyclopedia/settings icons for UI.)

Design for new shop and UI interface
  1. Design 8 other areas/worlds
  2. Remake the walls to include gates to the other areas (there will be a toll to pass through the gate/or maybe to buy a key that is made of gold and embedded with magic, from the witch of that area)
  3. Get rid of mine in the first world (mine idea will be scrapped for now, so no underground world)
  4. Design ‘hover overhead icons’ (sketch it, then make it in Illustrator)
    Make icons that hover of NPC’s heads
    Hostile/ swords crossing angry vain 🙁
    Neutral -_-
    Friendly 🙂
    (?) first meeting
    (…) waiting for the mission to be completed
    A star or gift box meaning they have a gift
    Maybe a conversion bubble when they have something funny to say or info
    Berry/Flower collection icon (over bush)
    Gold collection icon (over chest)
  5. Add simple dialogue boxes to Cherry and Forest Witch in the first world
  6. Add Friendly boxes that will stand in for friendly NPC’s (to work on dialogue and mission dynamics)
  7. Make enemies pop in but place icons over their heads to show they want to battle, to further distinguish allies from enemies
  8. Disable walk when inventory, shop, and missions window is active (or just keep it active to walk away from wordy conversions 0.0 )
  9. Make a save function
  10. Make the gold in the chest not reappear and give player different amounts to encourage more exploring and gold gathering
  11. Maybe change the bushes, design a new bush idea (make them lower, and have an icon for collection)


-WORLDS-
eight more lands (trees/castle guardian for treasure/creatures available/witches available)

forest (oak trees/stone golem/unicorns,tree nymphs,fairies/general witch)
water (palm tree nymphs/leviathan/kelpie, siren, water with, octopus, mana ray/water witch)
snow (pine tree dryas/ice golem/snow Lynas, snowperson)
fire (charcoal trees with smokestacks/fire golems/ hell hound, fire sprite, demon /fire witch)
dark (carnivorous tree nymphs/ dark golem/ vampire, Lycan, dark unicorn,windigo,spider,ghost/shadow witch)
stone/town where witches live/surrounded by dark forest (witches, dead/ominous trees, shadow demons)
sky (high in a tree or up a vine to the cloud area)) (harpy, Griffen, faires…)
rolling planes/grasslands with some greek stuff here (shrubs, a nymph in the large tree/ minotaur, deer centaur, satyr, one headed hydra)
land of the fallen dragons (there is a powerful phoenix there)

Potential MISSIONS
general missions available in all areas
keep rouge and trouble makers inline
restore the health of NPC’s with green fire
give requested items to NPC’s
become an elemental dragon
defeat castle guardians to collect the treasure
FOREST MISSIONS (STARTER AREA)
Find a baby unicorn and bring it back to the herd
Help forest witch learn more spells
Allow sakura to become a rainbow tree by grafting elemental flows to ger tree for easier flower gathering (she wants to help the player)
ICE/SNOW FOREST AREA MISSIONS
melt ice blocks on the road for safer travel
find missing snow Lycan puppy
help rebuild melting buildings using ice breath
Buy icy coat/icy frills and ice potion
FIRE FOREST AREA MISSIONS
blow the hottest fire on a cold hellhound
Buy fire dress/fire ribbon and fire potion to make Nova’s fire stronger
STONE/WITCH VILLAGE AREA MISSIONS
help heat up witch’s brew and keep away evil creatures from the fire
bring ingredients to witches
Buy stone soles/stone buttons/armor and Defence Potion to make defense higher
PLAINS/GRASSLANDS AREA MISSIONS
win a race through the lands against the minotaur/ find her in the maze
use your claws to sheer off satyr’s wool
deliver mail for grounded griffin
Buy grass rope belt/light green healing dress and Energy Potion to make higher hp and a wind potion to have air barrier/tornado powers
WATER AREA MISSIONS
­kelipe fur is highly adhesive
find octopus’s missing tentacle
Buy bubble bracelet/water dress to breath water bubbles instead of fire
(wets opponents and hit with ice to cause more damage)
DARK FOREST MISSIONS
find bone pile for windigo
bring silver to artsy lycan
bring a voluntary human to vampire
Buy dark fire potion to restore energy/makes Nova into a moon dragon

Work done so far ^_^

Old UI (no shop)
New UI and Shop UI (look at the buttons ^_^ they are shinier, I made them in Illustrator)
New UI, the top right hot bar has an inventory, missions, random notes, and settings.

The inventory has a potions section, hat, tops, bottoms, shoes, flowers/berries, magical items (basically items you get from missions and defeating hostile monsters), and mission items that are found in the world and can be given to NPC’s.

Here is the missions section