Portfolio Update

It’s been awhile since the last update!

Fortunately, I have continued to grow within my passion of game design. From learning more about and using the new Unreal Engine 5, its been fun creating small worlds and goofing around. Lizardly, a mixture of virtual reality and a live action play is still my favorite internship that I’m grateful given the chance to work on.

To keep it short, I’ll be updating this portfolio with various projects and news regarding my learning process.

VR Puzzle Game Tutorial

Hello,

For my VR Immersive Worlds final project, I decided to combine VRTK SDK and 3D beginner: Complete  Project assets to make a VR puzzle game.

VRTK is a set of tools to ease the production of VR games. Some of tools that they provide are assets, VR simulator for people without a headset, their own scripts for different purposes, and much more.

I used version 3.3.0: https://github.com/ExtendRealityLtd/VRTK/releases

3D beginner: Complete Project is a beginner tutorial to create a stealth game. All assets are provided  for free such as environment, animations, characters, and scripts.

Here’s the link: https://assetstore.unity.com/packages/essentials/tutorial-projects/3d-beginner-tutorial-resources-143848

I’ll be combining these tools using Unity and creating a small puzzle game in which the player tries to find a key within the level to open a door. Using VRTK, I’ll be able to make objects interactable and have certain behaviors when placed in a specific area. Another goal that I have is to create triggers that the player will activate by passing through them which will cause for different scary sounds to occur.

As for my experience with Unity and VRTK, I’ve previously used them for another class and I thought it would be nice to continue to learn and rediscover things with VRTK. Furthermore, I got an Oculus Rift which made me want to use VRTK more and I’ll probably create something in my culmination project next semester.

Documentation:

One thing that I will need to keep in mind is documenting my work. However, I have some screenshots of my first prototype of the project. The idea was to try making the project first before recording my process.

Here are some below:

I used freesound.org to get sound effects for my triggers. I highly suggest this website: https://freesound.org/

Video Tutorial:

For the final project, I was also tasked on creating a 10-20 minute tutorial. My video ended up being quite long as I covered from collecting the resources such as 3D beginner complete assets, VRTK, and showing to implement both to a new Unity project. As well as using the level asset provided and creating sound triggers throughout the level. Finally, I went over making a key interactable using VRTK scripts and making a grab point for the key. This is all in the first video. The second video will cover creating a snapzone that the key will interact with. It will also show me cleaning up the scene and adding colliders to the level’s walls and objects so that the player can’t walk pass them.

Last mention, sorry for the audio levels as well as my voice, was feeling under the weather because of allergy’s.

Part 1 of my tutorial: https://www.youtube.com/watch?v=72f2yu70OPk&feature=youtu.be

Part 2 of my tutorial: Still editing

Week #11: 3D Capture Models

Here is one of the objects that’ll try to use photos and convert it to a 3D model using Agisoft Metashape.

After taking 41 images and adding them to Metashape. I started to build the dense cloud, this is the result…

It didn’t work. I believe it could have been for the reflections on the object. I tried again with new pictures, however it didn’t work.

As for my second object, I used my dog’s toy.

Did the same steps as before and got this…

It didn’t work once again.

I’ll try other locations in my apartment to take photos, I’ll keep this post updated.

VR Chat Personal Room V2 (WIP) + Tafi Avatar Creation

VR Chat Personal Room V2

My first version/attempt on creating my vr chat room didn’t go well as I didn’t know what to create.

Here’s my second attempt on creating a VR chat room. It stills needs work such as scaling on some of the objects, materials need to added to the furniture, and an outside area that can’t be reached to simulate not being able to go outside.

The idea is the mix of a jail cell and my own home as we are currently on lockdown due to Covid-19.

Things that’ll be done by next week:

  • Scaling on the furniture and walls.
    • When I tested it using the VR chat control panel, everything was hug!

Here’s a picture:

Avatar Creation

I ended up using Tafi avatar creator. It was very simple to use, it’s very similar to character creators you see on other games. However, your customization options are very limited, most clothing options require real life money to use.

I tried using Maximo using several humanoid models that were in the T-pose, but I always got an error form Maximo. I’ll try to find more 3d models and try to get Maximo to work.

Here’s the avatar I created called Basic Dude:

Personal Room Work In Progress – 4/1/2020

Hello, this is my personal room/world that I made using Probuilder.

Overall, I liked using probuilder when it came to making arches which I used to make small tunnels connecting my living room and small park area. It was a bit tricky my first time using it, however the more I made walls and floors, the more I understood it. As for the furniture and nature assets, I used the unity asset store and decorated the place.

I may have gone overboard as I needed to make one room, but I enjoyed this assignment.

As I mentioned in the title this is still a work in progress:

To Do List:

Finish the walls

Adding materials to the tunnels, and park area.

More furniture?

Here are some screenshots:

Personal VR Chat Room Day 2 Summary

Finished my vr chat room. I used models from sketchfab to decorate my room, unity’s asset store barely had nay models that caught my interest. I used sketchfab and unity plugin to ease the progress of getting models.

Sketchfab for unity 1.1.1 plugin helped me a lot. (Highly recommend)

Here are some screenshots below:


Personal VR Chat Room: Day 1 Summary

So far I’m enjoying this assignment. The tutorial’s commentator explains things very well. I’ve played around with the materials and changed their colors.

To do list:

  • Finish tutorial ( 13 minutes left)
  • Upload room to VR Chat to see it.
  • Download assets and place into the room.

Here’s my progress so far, not done yet: