Thomas Garcia Mena’s Profile

Student
Active 1 day, 7 hours ago
Thomas Garcia Mena
Academic interests

Video gaming, anime, culinary arts, Dungeons & Dragons

Bio

I was born and raised in Manhattan, New York since 1999. I’m currently enrolled in the New York City College of Technology where I’m studying for my Bachelor of Tech within Game Design & Interactive Media; I’ve earned my Associate’s Degree of Applied Science back in Berkeley College, of which I was studying Information Technology. I’ve have a novice level of knowledge in terms of HTML/CSS coding. Before dwelling into tech studies, I’ve graduated from a culinary arts high school, so I have some knowledge of cooking that I still continue to practice today.

I am a gamer as I love to play video games during my spare time. My favorite genre are mostly RPG games where I love games that tell amazing stories with interesting characters in a memorable setting; something I would akin to reading a novel. I’m also interested in D&D games, whether in-person or online as well.

Pronouns
He/His/Him

My Courses

Topics & Perspectives in Emerging Technologies – MTEC 3140 – HD40

Topics & Perspectives in Emerging Technologies – MTEC 3140 – HD40

An introduction to the study and analysis of emerging technologies and how this relates to and informs practical process. Students will examine how technologies have evolved historically and develop perspectives on how they would best be used in the future. Major topics will include media and computing history, human-computer interaction, computers and culture, and the ethical and social implications of new technologies. Conceptual frameworks in the field of New Media and Studies of Emerging Technology will be explored through a series of readings, which include articles, books and essays that explore technology and its broader implications on society, ethics and cultural production. Through the application of close reads, critical analysis and discussions students will write and create multimodule projects about contemporary issues surfacing around emerging technology and how they apply to their own media production and consumption. This class will function as an incubator, which nurtures discussion, multiple forms of writing and the sharing of ideas.

MTEC2120 – Interactive Media System Design, Fall 2022

MTEC2120 – Interactive Media System Design, Fall 2022

A nontraditional approach to the articulation of design techniques with different types of interactive media and an introduction to the theories, models and frameworks for designing interaction with sound and screen. Students sketch and prototype systems for the management and delivery of future media through multimedia visual programming languages.

MTEC 1001-OL03, Game Design & Interactive Media Skills Lab, Fall 2021

MTEC 1001-OL03, Game Design & Interactive Media Skills Lab, Fall 2021

This lab-based course offers supportive instruction and training for digital media design and content delivery using a variety of software programs and platforms. Topics covered include but are not limited to raster graphics, vector graphics, 3D modeling, digital audio, and digital video production and editing. The class offers comprehensive theoretical and practical instruction of the tools and techniques for digital imaging, graphics, video, sound, and interactive design. Specifically, students will be introduced to Adobe Photoshop, Illustrator, InDesign, WordPress, Audacity, Audition, Premiere, and Unity. In addition, workshops have been designed to foster a culture of collaboration and sustainable learning community.

MTEC 1102-OL22, Production Practices, FA2021

MTEC 1102-OL22, Production Practices, FA2021

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

MTEC1101-OL20 Emerging Media, Fa2021

MTEC1101-OL20 Emerging Media, Fa2021

This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.

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