ShanShan’s Profile

Student
active 5 days, 7 hours ago
ShanShan
Bio

My name is ShanShan Yu. Currently working for my bachelor’s degree in communication design. When I first enter City tech, I have no idea what I have interest in. I wanted to change to hospitality where I have friends who are taking the major. But for some reason, I just stay COMD. However, as I process through the course of communication design, I feel like I enjoy the classes that I am in, and thankful for not switching my major. Since I didn’t have an interest when I enter, now I feel like I enjoy doing editorial design. I hope I would work on editorial design or graphic design path, since my art skill wasn’t that good to be an illustrator. However, I might work hard on practices and try to make it another habit.

There are many kind of art, I play with watercolor when I have time, I also enjoy coloring books from Johanna Basford. I also follow artist from Instagram. For example, Qing Han(Qinniart), I love her work as how she can use watercolor to create art pieces that look like digital. Recently, I discover a photographer on Instagram from Tokyo called Mao Kokubu. I am not sure if is a he or she, but I love the color schemes that the photographer has going on. These pictures don’t look photograph, it looks like a painting or something.

My Courses

Communications Design Theory Fall 2019 COMD3504-E304

Communications Design Theory Fall 2019 COMD3504-E304

Course Description This course will offer an in-depth introduction to communication design theory, examining theoretical perspectives of design practice within the larger discourse of design and visual culture. Communication models, the nature of representation, the dimensions of context and semiotics will be explored through critical readings from key documents written between the early decades of the twentieth century and the present. In this context, “theory” doesn’t mean “a hypothesis to be tested” (as in the sciences), but rather points to a set of working beliefs about how the world—or in this case, visual communication—works. Some aspects of certain visual communication theories are based on observable “facts,” but the way these facts are woven together says more about how we construct meaning than it does about empirical answers to factual questions. So why does a design professional—typically an eminently practical, hands-on person working toward a specific end for the benefit of a specific client—want or need to engage with visual communication theories? First, “doing theory” promotes a sophisticated level of reflection about design work—far beyond the touchstones of “did they like it?” and “did it serve its purpose?” Second, it encourages designers to think holistically about the contexts for their work—beyond the immediate job at hand to the larger contexts of the social, the cultural, and the historical. And finally, it recognizes the obvious: today, graphic design shapes our visual world and puts each person at the nexus of thousands of messages each day. In this course, we, as senders and receivers of such messages, will attempt to make sense of all this through our verbal discussions in class, our blog postings, and our research poster design and presentations. We will be looking at two types of theories: generative theories, that explain the “how” of visual communication; and critical/sociocultural theories that explain the “what, where, and when” of design, or the historical, cultural and social contexts. By developing the ability to look at design through these different lenses, professional designers can enhance the quality of their decision-making and have a better grasp on the multiple contexts and frameworks for clients and audiences. We can better understand and evaluate the many issues about local usability and usefulness within broader contexts of ethics, aesthetics, professional and social responsibility.

Three Dimensional Design COMD #3292 (Formerly #1292)

Three Dimensional Design COMD #3292 (Formerly #1292)

Principles of three-dimensional design. Course covers an analysis of form and space. Topics include: hollow forms both geometric and organic; architectonic organization of space; light and shadow; geometric solids; the modular unit; form and structure in nature; linear forms with membranes; movement. Applications to packaging, architecture, sculpture and environmental design and graphics. Materials and inherent properties governing their use in form and space.

CDMG 1111 D311 Spring 2018 Goetz

CDMG 1111 D311 Spring 2018 Goetz

This course introduces students to core concepts in the media field including color theory, design and production terminology, reproduction processes, file formats and substrates. During the semester, students will complete three pages of their own ePortfolio web site, complete a print design project and one video project. Lectures will provide students with a historical perspective of the media field as well as discussing current practices and future trends.

PLAY WITH YOUR PROBLEMS – FYLC Fall 2016

PLAY WITH YOUR PROBLEMS – FYLC Fall 2016

PLAY WITH YOUR PROBLEMS Learning Community Life is a series of problems to solve. Learn to embrace play: discovery, ideation and experimentation, to find imaginative solutions. This First Year Learning Community brings together Graphic Design Principles 1 and English Composition 1 to introduce Communication Design students to a creative process they can use in design, writing and life! Faculty: Sarah Schmerler (ENG1101) & Jenna Spevack (COMD1100) Image Credit: Green, Plate 13 by *Jeremy Brooks*

COMD 2313 Illustration 1, SP2018

COMD 2313 Illustration 1, SP2018

This course is a practical introduction to the field of illustration. Focus will be places on process work and professional practices, presented within contemporary and historical context. Course includes projects and lectures in a variety of illustration genres including: product design and advertising, storyboard, book illustration, editorial illustration, and institutional illustration. A variety of materials will be introduced through lectures and demonstrations for use on assignments such as: pencil, pen and ink, brush, colored pencil, brush and paint, and collage. Critical concepts such as: Conceptual Development, Working on Assignment, Composition, Contrast, Value, Point of View, and Color theory will be introduced.

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