Roshel Babayev’s Profile

Student
Active 1 week, 3 days ago
Roshel Babayev
Major Program of Study
Computer Systems Technology

My Courses

ENG2575 OL70 Technical Writing, Fall 2021

ENG2575 OL70 Technical Writing, Fall 2021

Students communicate technical and scientific information to a variety of audiences through written and oral presentations, using electronic media such as the Internet, Power Point and graphics programs. Students also analyze readings in science and technology, study technical writing models and practice collaborative research and presentation. Prerequisite: ENG 1121 Equivalent to old course ENG 3773. This class meets online asynchronously. Please make sure that you join the correct section.

SPRING 2021 ENG 1141-OL06: Introduction to Creative Writing

SPRING 2021 ENG 1141-OL06: Introduction to Creative Writing

This introductory course in creative writing includes exercises to identify and engage your creative voice, discussions of craft and technique, readings aimed to build critical reading and workshopping skills, and discussion of language and style.

ENG 1101 D300 Fall 2019

ENG 1101 D300 Fall 2019

Reading and Writing New York

MAT 1375/D573 Spring 2020

MAT 1375/D573 Spring 2020

Topics include an in-depth study of functions such as polynomial functions, radical functions, rational functions, trigonometric functions, exponential and logarithmic functions; connections to vectors and complex numbers; solving trigonometric equations, and identities involving sum, double and half-angle formulas; Binomial Theorem and progressions.

My Projects

Undergraduate Research

Undergraduate Research

Realizing the value of the research experience at the undergraduate level, this project is committed to fostering research opportunities for City Tech students. Faculty and students can use this project as a place to share announcements about research opportunities, as well as a place to offer information about the experiences students and faculty have had in their research endeavors. A handbook on effective mentoring, developed by the Undergraduate Research Committee, is currently available for download.

Game On, Python! Fall 2019

Game On, Python! Fall 2019

Through a video game development group project and a developer’s blog discussing the process of problem-solving used to create the game, this course will present students with an overall inner inspection of both the world of computing and game development. Student teams will use Python 2.7 (python.org), a free python compiler tool, to design a 5 minute, choice-based text adventure game which will later be presented to the class. The course aims to teach students to work productively within a team, provide the foundation for other courses within the Computer Systems Technology department, and enhance the critical thinking skills necessary in an increasingly complex and technological world.

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