Kevin Pintado’s Profile
My Courses
ENT 4499 Culmination Project FA 2023 – SP 2024
The senior thesis project, utilizing skills in an innovative way to develop a project that relates to the entertainment industry. Projects are developed through courses in the entertainment technology and/or emerging media technology programs. Projects require approval by the advisor and must demonstrate management, technical design and presentation skills. Documentation of planning, design and realization is presented to a committee of instructors, both in entertainment technology and related disciplines, as well as to industry professionals selected by the student and approved by the advisor. Though students enroll in this course during their senior year, development of the project should begin during the second semester of the junior year.
MTEC 1001 – OLO2 (28057) – Game Design and Media Skills Lab
This 3-hour lab consists of a series of workshops that offer supportive instruction and training in a variety of software programs, digital tools and platforms. These workshops are introductions to the programs and tools for digital imaging, graphics, video, sound, and interactive design. Specifically, students are work with Adobe Photoshop, Illustrator, Premiere, After Effects, Audition and Unity. The workshops are designed to foster a culture of collaboration and sustainable learning communities. Students are expected to complete a series of guided assignments that cultivate digital skill sets as well as offer conceptual frameworks, which lend themselves to interactive storytelling and game studies. Active participation in class is required as well as timely completion of assignments.
This is Professor Jennifer Sears’ online Fall 2020 ENG 1101 course. Students joining this site should make sure this is the correct section: ENG1101-074. See you online soon!
MTEC1101-OL20 Emerging Media, Fa2021
This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.
MTEC 1102-OL98, Production Practices, SP2021
This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.
My Projects
FYLC – First Year Learning Communities
Welcome to the First Year Learning Communities Open Lab project page. If you are interested in joining the Reflective Writing Project or just learning more about events, resources and information related to the FYLCs at City Tech please request membership!
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