Jonathan Stampfl’s Profile

Fillm
I want to work in the film industry as a gaffer.
My Courses
English 2420 combines analysis of science fiction as literature with consideration of the questions science and technology raise about past, present, and future societies. In class discussions and essays, students will focus on the basic elements of literary analysis, the historical development of the science fiction genre, and the thematic concerns of each assigned text. Class discussions will address issues of form and will delve into the cultural contexts that have helped shaped some of the core tropes of the genre, such as artificial intelligence and human/machine interactions, the exploration of space and time, and the possibility of extraterrestrial life. Attention will also be paid to the ways in which authors have used utopian and dystopian societies of the future to comment upon humanity’s present relationship with science and technology. *Course Avatar Credit: Andrew Dutt (https://openlab.citytech.cuny.edu/members/cobaltdrew/) Andrew describes the image as follows: “The illustration featured above was done for a project where the theme was Robotics. It was done many years ago, and i guess that you could say I was influenced by The Matrix and Terminator in some of my robot designs. It shows a humanoid android cradling a human child in its arms, while an ominous sentinel-type machine looms behind with a menacing mechanical arm reaching for the baby. This dichotomy prompts the question: are the machines our friends or foe?”
ENT 3290, Digital Video Camera, FA2016
This is an intermediate level course in the effective use of camera and lighting in video production expanding on the concepts learned in ENT 2290. Topics covered include lens selection, lighting techniques, image manipulation, camerawork, and composition. Moving images from the past and present will be examined and analyzed. Concepts will be reinforced through production work in the studio and in the field.
For ENT Majors: work experience at a professional scenery fabrication shop, rental/supply house, off- Broadway theater, or any related industry organization approved by the adviser. For Emerging Media Tech Majors, work experience at a design firm, media electronics firm, media software firm, robotics firm, entertainment or media production firm, or any related industry organization approved by the adviser. This will serve to bridge the student’s academic and commercial careers by giving the him/her professional work experience and industry contacts before the end of the senior year. Each student will keep a log/journal to be shared in group seminars. Supervision will be by faculty and a manager at the internship site. Prerequisite: ENT 4410 or ENT 4450 or ENT 4470 or ENT 4480 or Pre- or corequisite: MTEC 3800
ENT 1190 Introduction to Film and Video Production (Terao) Fall 2015
An introduction to the basic components and practices of preproduction and production methodologies for content creation in commercial video and film production. Through lectures, reading assignments, screenings and practice, students will learn the basics of all stages of production inclusive of the processes of forming and working in production management teams, creating effective production aesthetics in pre-production and production stages, scriptwriting and storyboarding, cinematography aesthetics (lighting and camera), and design and graphics functions in editing. Students will explore several modes of communication such as commercials, public service announcements, fictive works, documentary and journalism and learn how to convey information and messages to a target audience.
This course offers students an introductory understanding of how different views of the environment shape identity, with a focus on narrative concerns of sustainability. Students will analyze the appearance and effects of humans on the environment by reading and discussing American and British literature across multiple genres and centuries, situating the texts within their historical and literary contexts, and exploring the way that the built and natural environment are present in each work.
My Projects
Entertainment Technology Culmination Project
Project site for all Entertainment Technology and Emerging Media Technology majors.
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