Study of science fiction literature and film, with attention to cultural implications of the genre. Explores the questions science and technology raise about past, present, and future societies. Projects, presentations, and exams based on readings.
Study of science fiction literature and film, with attention to cultural implications of the genre. Explores the questions science and technology raise about past, present, and future societies. Projects, presentations, and exams based on readings.
This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.
This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.
An introduction to the study and analysis of emerging technologies and how this relates to and informs practical process. Students will examine how technologies have evolved historically and develop perspectives on how they would best be used in the future. Major topics will include media and computing history, human-computer interaction, computers and culture, and the ethical and social implications of new technologies. Conceptual frameworks in the field of New Media and Studies of Emerging Technology will be explored through a series of readings, which include articles, books and essays that explore technology and its broader implications on society, ethics and cultural production. Through the application of close reads, critical analysis and discussions students will write and create multimodule projects about contemporary issues surfacing around emerging technology and how they apply to their own media production and consumption. This class will function as an incubator, which nurtures discussion, multiple forms of writing and the sharing of ideas.
An introduction to the study and analysis of emerging technologies and how this relates to and informs practical process. Students will examine how technologies have evolved historically and develop perspectives on how they would best be used in the future. Major topics will include media and computing history, human-computer interaction, computers and culture, and the ethical and social implications of new technologies. Conceptual frameworks in the field of New Media and Studies of Emerging Technology will be explored through a series of readings, which include articles, books and essays that explore technology and its broader implications on society, ethics and cultural production. Through the application of close reads, critical analysis and discussions students will write and create multimodule projects about contemporary issues surfacing around emerging technology and how they apply to their own media production and consumption. This class will function as an incubator, which nurtures discussion, multiple forms of writing and the sharing of ideas.
The Wizz Wonders club aims to provide a community for students interested in all things game design to congregate and express their creativity.
We are in partnership with the Bronx Gaming Network! We put together events, such as game jams, in order to practice and show off skills learned from the club.
We welcome students at any skill level, we will try our best to teach you fundamentals so you can make your ideas a reality!
Club details:
We meet every Thursday AND Monday 12:45 – 2:15 PM (room V-120 Thursdays, room v-119 Mondays)!
Discord:
https://discord.gg/s7XnuCPfPg
Email:
thewizzwondersclub@gmail.com
The Wizz Wonders club aims to provide a community for students interested in all things game design to congregate and express their creativity.
We are in partnership with the Bronx Gaming Network! We put together events, such as game jams, in order to practice and show off skills learned from the club.
We welcome students at any skill level, we will try our best to teach you fundamentals so you can make your ideas a reality!
Club details:
We meet every Thursday AND Monday 12:45 – 2:15 PM (room V-120 Thursdays, room v-119 Mondays)!
Discord:
https://discord.gg/s7XnuCPfPg
Email:
thewizzwondersclub@gmail.com
isaiah2099's Friends
isaiah2099 hasn't created any friend connections yet.