Rashid Webber’s Profile

Student
active 6 months, 3 weeks ago
Rashid Webber
Academic interests

Game Design

Bio

I’m an aspiring game designer who will hopefully create games in a more interesting and unique way using new technology. Right now, I am interested in creating Vr and Ar games that can change the way how we view the world and work together to not only be better designers but better people.

My Courses

MTEC 2210 Game Design and Interactive Media, SP2019

MTEC 2210 Game Design and Interactive Media, SP2019

This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, designers and technologists. Students will learn human-centered design principles and apply these methodologies to collaborative team-based projects across web, mobile and games. Using case studies, brainstorming processes, and rapid analog and digital prototyping, students learn design thinking and problem-solving techniques to enhance usability, incorporate sensory experience, influence perception, increase appeal, and make more effective interactive design decisions.

CST1102ID Prog Narr, SU2019

CST1102ID Prog Narr, SU2019

Write an interactive video game and program a trailer for it.

MTEC3230 Mixed Reality for Immersive Worlds, SP2019

MTEC3230 Mixed Reality for Immersive Worlds, SP2019

This course will explore the new frontier of virtual, augmented and mixed reality across different market sectors. Students will experiment with designing and developing game-based and interactive projects employing AR, VR, wearables, IoT, and machine learning for mobile, web and console environments. Students will learn the fundamentals of Unity development, 3D modeling, stereoscopic perception and experiential design in the context of storytelling and content creation specific to these emerging forms. Students will work in small teams on collaborative projects with the latest head-mounted and sensor technology.

MTEC 3175, Game Design & Development, Fall 2017

MTEC 3175, Game Design & Development, Fall 2017

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The aesthetics of game design, including asset and character development, level design, game play experience and delivery systems will be covered. Supplemental readings on the complex interplay between story and game will be explored to analyze effective narrative devices and game mechanics. The class will involve lectures on game theory, design exercises and in-depth analysis of works across commercial, art & social change sectors.

MTEC1101 Emerging Media, FA2017

MTEC1101 Emerging Media, FA2017

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My Projects

Culmination Project

Culmination Project

Project site for all Entertainment Technology and Emerging Media Technology majors.

My Clubs

Experiential Art & Design Club (EXP)

Experiential Art & Design Club (EXP)

A space to create & playtest digital experiences. Come make video games, interactive art, VR/AR worlds, and literally anything else you can think of in room V-314 (Voorhees Hall). We meet every Thursday @ 1-2pm. Have a project idea, but don’t know where to start? Team up with other students & make it happen. New to indie dev? Watch tutorials on Unity/C#, ask us for help and learn as you go. Need materials? We’ve got sensors, game controllers, and Arduinos for you to borrow. Even if you can’t make it to club meetings, catch us @ hackathons & art installations all over NYC. Check out our OpenLab for events, free assets, source code, scholarships, jobs, and more :)