Rashid Webber’s Profile
Game Design
I’m an aspiring game designer who will hopefully create games in a more interesting and unique way using new technology. Right now, I am interested in creating Vr and Ar games that can change the way how we view the world and work together to not only be better designers but better people.
My Courses
MTEC 2210 Game Design and Interactive Media, SP2019
This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, designers and technologists. Students will learn human-centered design principles and apply these methodologies to collaborative team-based projects across web, mobile and games. Using case studies, brainstorming processes, and rapid analog and digital prototyping, students learn design thinking and problem-solving techniques to enhance usability, incorporate sensory experience, influence perception, increase appeal, and make more effective interactive design decisions.
Write an interactive video game and program a trailer for it.
MTEC3230 Mixed Reality for Immersive Worlds, SP2019
This course will explore the new frontier of virtual, augmented and mixed reality across different market sectors. Students will experiment with designing and developing game-based and interactive projects employing AR, VR, wearables, IoT, and machine learning for mobile, web and console environments. Students will learn the fundamentals of Unity development, 3D modeling, stereoscopic perception and experiential design in the context of storytelling and content creation specific to these emerging forms. Students will work in small teams on collaborative projects with the latest head-mounted and sensor technology.
MTEC 3175, Game Design & Development, Fall 2017
This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The aesthetics of game design, including asset and character development, level design, game play experience and delivery systems will be covered. Supplemental readings on the complex interplay between story and game will be explored to analyze effective narrative devices and game mechanics. The class will involve lectures on game theory, design exercises and in-depth analysis of works across commercial, art & social change sectors.
MTEC1101 Emerging Media, FA2017
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My Projects
Entertainment Technology Culmination Project
Project site for all Entertainment Technology and Emerging Media Technology majors.
My Clubs
A space to build & playtest creative tech projects. Come make video games, immersive art, virtual worlds, VR/AR experiences, 3D models, and anything else you can think of â every Thursday from 1-2pm. All skill levels + majors welcome! (We’re 100% online for Fall 2020! Hang out with us via voice chat on Discord: https://discord.gg/sQUjMN6) Every 2 weeks, we pick a new topic (apps, environment art, interactive fiction, 3D modeling…) and challenge you to make a mini project on it. Each one comes with tutorials, inspiration + download linksâ so you don’t need any experience to join. Find your favorite role, team up with other students for passion projects, have a support system for when you get stuck, and try something new. Check out our website for free 2D/3D assets, project ideas, scholarships, jobs, and more :)