Ehis’s Profile
My Courses
An introduction to the basic components and practices of preproduction and production methodologies for content creation in commercial video and film production. Through lectures, reading assignments, screenings and practice, students will learn the basics of all stages of production inclusive of the processes of forming and working in production management teams, creating effective production aesthetics in pre-‐ production and production stages, scriptwriting and storyboarding, cinematography aesthetics (lighting and camera), and design and graphics functions in editing. Students will explore several modes of communication such as commercials, public service announcements, fictive works, documentary and journalism and learn how to convey information and messages to a target audience.
For ENT Majors: work experience at a professional scenery fabrication shop, rental/supply house, off- Broadway theater, or any related industry organization approved by the adviser. For Emerging Media Tech Majors, work experience at a design firm, media electronics firm, media software firm, robotics firm, entertainment or media production firm, or any related industry organization approved by the adviser. This will serve to bridge the student’s academic and commercial careers by giving the him/her professional work experience and industry contacts before the end of the senior year. Each student will keep a log/journal to be shared in group seminars. Supervision will be by faculty and a manager at the internship site. Prerequisite: ENT 4410 or ENT 4450 or ENT 4470 or ENT 4480 or Pre- or corequisite: MTEC 3800
Problem Solving with Computer Programming
Creating computer applications, instead of just using them, will give you a deeper understanding of the essential possibilities of computation. Through weekly problems, students will learn the fundamentals of programming the computer (variables, conditionals, iteration, functions, and objects). These tools are the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. The Java-based ‘Processing’ programming environment is the primary vehicle for the class. The end of the semester is spent developing an idea for a final project and implementing it using computer programming.
ENT3390 Sound for Multimedia, Spring 2016
ENT 3390 Sound of Multimedia, Spring 2016
ENT 4499 Culmination Project Spring 2016
This course serves as the senior thesis project. The student will utilize his/her skills in a new and innovative way to develop a project that relates to or has an impact on the entertainment industry. Projects may be developed through courses in the entertainment technology and/or emerging media technology programs. All projects must be approved by the adviser and should demonstrate management, technical design and presentation skills. Documentation of planning, design and realization will be presented to a committee of instructors, both in entertainment technology and related disciplines, as well as to industry professionals; all are to be selected by the students and approved by the adviser.
My Projects
Entertainment Technology Culmination Project
Project site for all Entertainment Technology and Emerging Media Technology majors.
Video Production Crew Fall 2013
This is for the students’ video production crew of the Department of Entertainment Technology, fall 2013. They will communicate through this site to plan and to record what progress they make through the semester.
My Clubs
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