Camille Ragland’s Profile

Student
active 5 days ago
Camille Ragland
Bio

Hello, my name is Camilla Victoria and I’m an aspiring UI/UX designer. I have many skills, I know javascript, C++, HTML, CSS, i have experience as a photography, illustrator, and video editing.

My Courses

MTEC 1102-OL22, Production Practices, FA2020

MTEC 1102-OL22, Production Practices, FA2020

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

MTEC2120 – Interactive Media System Design

MTEC2120 – Interactive Media System Design

A nontraditional approach to the articulation of design techniques with different types of interactive media and an introduction to the theories, models and frameworks for designing interaction with sound and screen. Students sketch and prototype systems for the management and delivery of future media through multimedia visual programming languages.

ENG 1101-D308(23728)

ENG 1101-D308(23728)

Reading and Writing

MTEC1101-D290 Emerging Media, Sp2020

MTEC1101-D290 Emerging Media, Sp2020

This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.

Game Design and Media Skills Lab

Game Design and Media Skills Lab

This 3 hour Lab consists of a series of workshops that offer supportive instruction and training in a verity of software programs, digital tools and platforms. Specifically, we will be s working with WordPress, Adobe Photoshop, Illustrator, Premiere, After Effects, Audacity, Audition and Unity. These workshops are introductions to the programs and tools for digital imaging, graphics, video, sound, and interactive design. The workshops are designed to foster a culture of collaboration and sustainable learning communities. Students will be expected to complete a series of guided assignments that cultivate digital skill sets as well as conceptual frameworks, which lend themselves to interactive storytelling and game studies. Active participation in class is required as well as timely completion of assignments. Students will be maintaining portfolio blogs in which they will post all assignments. Students are also required to reflect on each post and discuss in writing their ideas, and challenges in completing the assignment. This is a portfolio-based class and in order to complete the course successfully, students are required to have a completed online portfolio and to have actively participated in critiques.

My Projects

Camille Ragland hasn't created or joined any projects yet.

My Clubs

VR & AI Club

VR & AI Club

The Virtual Reality & Artificial Intelligence (VR & AI) Club at NYCCT seeks to explore the interdisciplinary practices and applications involving Virtual Reality and Artificial Intelligence, including Mechatronics, Robotics, Computer Vision, Internet of Things, and Embedded systems, as well as the social, psychological and political implications of such.

Camille's Friends

Camille hasn't created any friend connections yet.