Week 3 worked on a terrain where I added rocks, grass, post process, player controls, and unity recording.
The idea was to have a rock and a single tree from a friend of mine as a joke. I was like sure, I will implement that idea in and play around with it.
I thoroughly enjoyed playing around with the scenes & adding layers of things. It took me a good 8 hours or more making this project. I was watching Professor’s Alecz video and following it step by step. Most of the time I had to pause & make sure I did it correctly or he went just a little bit too fast. I probably could have spent lesser time to do this project because I had distractions at home. Thought those distractions where the motivations I needed to start the project & continue on. It’s easy to get lost in the moment when working on projects but it’s also the start we have to take that takes a while.
The problem I had with unity was my terrain kept clipping whenever I zoomed into the terrain but that was fixed by changing my layout to 2 by 3. Another problem was I couldn’t install the unity recorder but that was because I didn’t update my unity to the latest version. Lastly, I couldn’t figure out how to make the tree leaves flow with the wind unlike the grass on the ground.
In the end, I made a terrain I’m pretty happy with and I’m looking forward to scripting next week.
Video of my terrain(video was too big to import as media here): https://drive.google.com/file/d/1BhgjdQRTIWm585FpcpysB2GDl_9kImoV/view?usp=sharing
Here’s a link to a screenshot to the unity layout 2 by 3 in unity: https://drive.google.com/file/d/1ZHZd-kh_4nyfA8ML0Dk0SLsVUMtQXDH1/view?usp=sharing