Author Archives: cgarnier

Final Project Requirements

Class, please follow these guidelines when turning in your final projects: 1. Put your .fla and .swf files in my dropbox on the adga server 2. Post your .swf and .html files on your public website, and post a link … Continue reading

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LAST CHANCE OFFICE HOURS TOMORROW!!

Class, I will be in Room 1102 tomorrow, Thursday, May 16th, from 8am – 1:00pm. If you need help with your final project, please come! First come, first served, so come early to make sure you get time with me. … Continue reading

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Week 12: Advanced Audio, Video

Advanced Audio There are a number of different ways you can play audio through Flash, each has it’s advantages and disadvantages.  PLAYING AUDIO FROM THE LIBRARY In order to play an audio file from the library, you have to give … Continue reading

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Week 11: Dynamic Text

Announcement: I will be moving my office hours to Thursday for the remainder of the semester. I will be available in room 1102, Thursday 11:30 – 12:30. Please take advantage of this time as we near the end of the … Continue reading

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Week 10: Advanced Events

Topics: Advanced Events Timers Enter Frame Drag and Drop Final Project Requirements Planning Your Project Advanced Events Enter Frame The enter frame event is triggered every time that the movie enters a frame: //create the enter frame event addEventListener(Event.ENTER_FRAME,onEnterFrame; function … Continue reading

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Week 9: AS3 Part 2 – Loading External Assets

Topics: Variables Explained Loading External Assets Variables A variable in a programming language is a way to store a value that may or may not be known at the time the program runs, and may change over the life of … Continue reading

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Midterm Grades

Class: Check your attendance and assignment grades here – https://docs.google.com/spreadsheet/ccc?key=0AiWa4hnw5mx7dHVNQ0dKOURmclFpamxwSG5ySC1jaFE Anything that is listed as a 0 (zero) on this sheet means that I did not receive this assignment from you. If you are missing any homework, please get it … Continue reading

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Week 8: Introducing Interactivity

ActionScript Basics Using the Actions Panel Flash Banner Ads with ActionScript 2: Creating an invisible “button” Adding Behavior to an object on the stage Using the Trace function to test your code ActionScript 3 How to Set up your Files … Continue reading

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Week 7: 3D Transformations, Audio Part 1

Topics: Working in 3D 3D Rotation Tool 3D Translation Tool Global vs. Local Transforms 3D in the Properties Panel 3D in Transform Panel 3D Tweens Audio Part 1: Timeline Audio Working in 3D So far we’ve been restricting ourselves to … Continue reading

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Week 6: Advanced Animation Part 1: Bone Tool, Motion Presets

>WEEK 6 EXAMPLES TOPICS: Motion Presets Using Saving Bone Tool MOTION PRESETS Flash ships with a number of these, which are basically canned motion tween animations. Use these sparingly, and always customize them for your project. “Out of the box” … Continue reading

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