Ethics in Graphic Design: 2A and 2B

Photo by Tingey Injury Law Firm on Unsplash

2a) After reading AIGA Design’s various guides, I now have a better understanding of what is expected of me as a designer. Reading just one sentence from one of these guides can alter your entire perspective as a designer. There were so many things I didn’t know or understand before choosing to become a designer. I wasn’t completely aware of the copyright for photography and logo usage. I recall using photos without permission for classwork when I wasn’t taught the importance of copyright for photography. They were just in-class projects, so nothing that would be used publicly or for money, but I didn’t give credit because I used to get images from Google thinking they were free. I was not aware of Unsplash, Pexels, or Pixabay at the time. I am grateful for the opportunity to experiment with so many different projects and topics during this internship, which will provide me with more skills for future opportunities.

The AIGA book “Guide to Copyright” discusses and goes over different types of copyright and what you as a designer can copyright. The section on “transfers and terminations” was particularly interesting to me. This means that just because you bought someone’s art doesn’t give you the right to use it in any way you want. Using it in any way to profit from it, such as transforming it, making copies, and selling it yourself.

A second article from the social media examiner’s “Copyright Fair Use and How it Works for Online Images” a section lists five considerations before using copyrighted images. One of the points that stood out to me was the topic of why are you using the images and what are you using them on. If you give credit and are using it for teaching, research, and news reporting you’re on the right track. If you’re going to use it for a social media post, you should think twice about it, read the copyright issues, and buy a stock image. Reading this list has taught me that before using an image, you should read all of the photographer’s copyright rules. You can get in a lot of trouble if you don’t read the copyright rules and use someone else’s work without permission.

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2b) The New York Times article “Shepard Fairey Is Fined and Sentenced to Probation in ‘Hope’ Poster Case” serves as a stark reminder of the importance of reading the information and copyright on photography before using it. It’s very simple to get in touch with an artist before using their work and discuss how it will be used. There were numerous ways Fairey could have avoided getting in trouble, but instead, he got himself even deeper in trouble by attempting to tamper with documents to cover his tracks, which made him appear even more guilty of what he was doing because it seems that he knew what he was doing was wrong. You must comprehend your role as a designer, which is to respect others’ work as you would want your own to be respected.

Fairey had no respect for the photographer who took this image because he claimed it was a different image and later admitted it was a mistake he was attempting to conceal. I thought it was inappropriate to use a well-known image that he had stolen and turned into posters and t-shirts. Fairey is a designer, and he should have been aware of image copyright laws. He should have credited the designer and paid any copyright fees owed if this was a public project that would be displayed everywhere. This served as a reminder to me that to avoid getting into trouble, I should always give credit to any type of artwork I intend to use for projects.

The “Modern Dog vs. Target and Disney” case, which I reviewed, was similar to the Fairey case. These cases are related because Modern Dog was a book that illustrated a collection of dogs drawn by a small artist. Target and Disney used Amazon’s view inside feature to view the image they stole, which they then used on shirts to sell at Target and Disney. The book did contain a copyright notice, which Target and Disney were aware of and removed to conceal their actions. Similar to Fairey’s attempt to cover up his tracks by tampering with files, which failed. Target and Disney refused to give credit to Modern Dog’s artwork despite knowing they were wrong.

Another similarity between this case and the Fairey case is that Disney, Target, and Modern Dog are all designers who create work with copyright and rules. I believe that because Target and Disney are large corporations, they thought they could get away with it because they were competing with a small artist. Finally, I believe you should advocate for your work, no matter how big or small it is. If your work is being repurposed and gaining more attention than your own, you should be able to fight for your rights in the same way that these two artists did.

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Ethics in Graphic Design: 1A and 1B

Photo by 2H Media on Unsplash

1a) Ethics is a part of our world, and it is especially important in the design community. Knowing whether something is good or bad for yourself, the client, and your company is what ethics in design entails. To create ethically great work that is easily read by the public, you must be self-aware of what you’re designing. Not only does it need to be well understood by the general public, but it also needs to represent the company for which you work. There are expectations of what is expected of you as a designer for a company and whether you can meet these expectations. For my internship, we must use their logo on posters, flyers, and digital monitors. The logo is not to be changed in color or distorted in any way; we were also given a brand guide with the logo’s colors and fonts so that we don’t change the color. 

Using photography in design work comes with a lot of responsibility. “There must be agreement as to the fee and what is purchased for the fee,” according to the AIGA guidebook The Use of Photography. Most photographers only want to sell limited rights. If more rights are desired, they will charge a higher fee.” (91) Photographers on Unsplash, Pexels, and Pixabay allow you to download their images for free with limitations. With free images, you must give credit to the photographer. There are other options on there that you must pay for, but depending on the fee you paid, you have a greater number of options for using the images. “But design is about the underlying structure of communicating—the idea, not merely the surface qualities,” says AIGA in A Client’s Guide to Design: How to Get the Most Out of the Process. (18) This section of the guide reminded me of the importance of client proposals. Client proposals demonstrate that you comprehended the client’s request. This also allows you to truly understand what they do not want and what they do want.

The Cariou vs. Prince case demonstrates neglect to read copyright rules and the limitations that each photographer has on their work. Patrick Cariou is a French photographer best known for his dramatic portraits of communities based on ethnographic research. Richard Prince is an appropriation artist, which means he transforms other people’s work to create new meaning on his own. In 2008, Prince appropriated 41 images from Cariou’s photography book, claiming that he reinterpreted Cariou’s work rather than stealing it. This, according to Cariou, was not fair use and constituted a copyright infringement. The judge ruled in Cariou’s favor in 2011 because the changes Prince made to the photographs were not significant enough to create a new meaning.

I agree with the judges and I am on Cariou’s side because he did not ask for permission to do this to 41 images. The changes were so minor that you couldn’t tell it was a new image; Prince simply photoshopped a guitar on and drew colors over the eyes. Without knowing the context, seeing Prince’s version of the photograph makes it appear as if he took the photograph. Cariou’s photography was not credited, giving the impression that it was taken by Prince.

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  • Ellison, Kaitlyn. “5 Famous Copyright Infringement Cases (and What You Can Learn).” 99designs, 22 Apr. 2022, 99designs.com/blog/tips/5-famous-copyright-infringement-cases.
  • Richard, Grefe. “A Client’s Guide to Design: How to Get the Most Out of the Process” AIGA.    PDF. New York City, 2001
  • Richard, Grefe. “Use of Photography” AIGA. PDF. New York City, 2001

1b) Most projects will require you to sign a non-disclosure agreement form. This should be discussed with the designer and the client. This non-disclosure agreement form essentially tells the designer what information they can and cannot share in a specific time frame, or if they can share it at all. This semester, I was not required to sign a non-disclosure agreement form for my internship, and it was not mentioned at any point during training. The information I’ve gotten so far isn’t confidential, but when we talk about logos, photography, and upcoming events, my internship would probably tell me not to share any of the information publicly. I’m sure that in the future, I’ll get client work that requires a design for a different set of individuals, and I’ll be told to be cautious with the information and not share it with anyone outside of the team.

I believe we should have one because we use a logo provided to us on the majority of our designs and we should not be allowed to use that logo in a different format anywhere else following the brand guide. We should probably not be able to share products for upcoming events with anyone else before they are released.

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