Team project Check-in 3

We managed to get it done in time. The project was a bit difficult at first but after we got into a roll we were able to get everything done. The hardest part of the project for me personally was getting the spirit guide to take you to the object and find a way to track the object as opposed to a specific position which would make the game a lot harder to modify and play. I got it to work but then i noticed that the collection script was acting up and it was because I had an irrelevant line of code inside that made the compiler stop before it reached the collection part of the script. However, after doing a whole run around and changing a lot of stuff in the project that I thought was the problem, I saw the line and just deleted it in a Hail Mary desperation. It worked and I felt like a dumb dumb doing all that unnecessary work. But it worked and we were able to finish the work.