Chen Xin Lin
Modding Halo Custom Edition Multiplayer Map
My project is going to be modding a custom map, Extinction_AI, in Halo CE (Custom Edition). What I’m going to do is add a variety of AIs that would fight each other. The Player can join in either on the Red or Blue to dictate the battle. And mostly to have casual fun without going too serious with other players. The reason why I want to do this is because I have not enjoyed online multiplayer quite as much as it is too intense for me to play online. I prefer playing the campaign by myself as it is not possible to play against/with AI in multiplayer in Halo Combat Evolved. But with Halo Custom Edition (PC version of Halo Combat Evolved), it is possible to add AIs into multiplayer maps with unlimited respawn both for the player and AIs. There is also one thing that makes Halo CE more enjoyable and that is adding, normally, uncontrollable vehicles into the game. This is the thing I was hoping for when I said I want to do Game Design in College; as modding Halo Custom Edition requires almost all the same things as creating a new game in Unity. Things such as creating the levels/maps using 3D Modeling, scripting, triggers, trigger volumes, tags (in this case assets), and AIs/weapons properties (damage, distance, speed, and etc both for the player and enemy).
Using MS paint to lay out how the encounters would go.
Trial and error approach
A Multiplayer map with variety AIs and of Vehicular engagement.
10/26/22-12/10/22: alters between adding AI, vehicles, scripting, and testing or compiling for beta testing
12/11/22-12/13/22 Final testing and compiling and final. And release.
Halo Custom Edition
HEK(Halo Editing Kit)
HEK+ (Halo Editing Kit Plus)
*3DS Max 2012 or lower (require for creating a new single player and multiplayer maps)
CMD prompt (Admin)
*It is not needed in this case.
$0 as all of the required resources are free.
Table of Contents:
- Project Description
- Project Deliverables
- Required Resources