VRchat Home #3 – Playing With Unity Audio Source

I was playing around with the spatial sound using the unity’s audio source. In this image 01 below, is where I placed my audio source around my made-up house. The sound contains city traffic, birds chirping, car stereo, and my song that I created.

After that, to fully use the spatial sounds or 3D sounds, I have to move my character after the animation; to do that, I created a script, which is shown down below is a transition from an animation camera to a player’s camera to move around the house; I put a text to tell the player to press the ‘Enter’/’Return’ key to start moving the character and skip the animation.

To make it quick, I copied a script from this website to make the character move.

Finally, the results came in nicely from this video that I made.