Role-playing has been used effectively in history classes and can be used in literature, philosophy, political science, allied health and life science courses as a means to encourage students to engage with a particular topic, such as a historical event, plot, health status, or philosophical argument.
Activity Description: In this activity, students enter a what-if scenario, role-play and explore unfamiliar perspectives, those around a topic that is significant to a course text, document or other object of study. Decide on a problem related to the topic of study and determine roles (all roles do not have to be human). One role should be the physical place or location of the topic. How much research on the time or place or other aspects of the roles must students accomplish in advance of the role-playing activity? What goals or ambitions do the roles have, and what negotiations must take place in order for them to be achieved? How is conflict resolved?
Learning outcomes: Through undertaking the research necessary to fully understand their roles, students integrate secondary sources with the primary source or object of the activity. By inhabiting roles of individuals, concepts or institutions central to specific historical events (or fictional plots, philosophical arguments, health statuses, etc.), students develop new and empathetic perspectives that they may not gain from more traditional assignments, such as assigned readings.
Evaluation of the role-playing session can take the form of post-activity short reflective essays, in-class discussion, or other means determined by the instructor. The assessment should gauge whether students were able to empathize with the subjects whose roles they played, thereby gaining new perspectives on the topic, and whether their pre-activity research sufficient for them to develop their roles adequately.
Equipment, supplies, resources:
How to teach using role-playing from Carleton College
Reacting to the Past curriculum from Barnard College