Episode title: Angling for an Appetizer
Preview
DOT would like to learn how to take shortcuts to get to their snacks. In this episode, instead of walking only in the $x$-direction or in the $y$-direction, DOT wants to walk in any direction to take a straight line to their snacks.
Play
The objective of this episode’s game is the same as the objective of the last episode’s: give DOT directions to their snacks! However, the input is more constrained now: your input can be a maximum of three units in any direction. Your job is to point DOT in the right direction using these constrained inputs, but DOT can coast further. When you click GO! DOT will coast in that direction. Keep playing to reach more challenging levels!
Practice
Enter the vectors in $\langle V_x, V_y \rangle$ notation as you did in the previous episode.