This course reflects a mix of creative and academic practice to build critical thinking and imagination within the framework of todayâs technology, including color theory, design and production terminology, reproduction processes, file formats and substrates.
The students will upload their projects on their own ePortfolio, a video with its screenplay, a design for online and print, and their research papers. Lectures will provide students with a historical perspective of the media field as well as discussing current practices and future trends.
This course reflects a mix of creative and academic practice to build critical thinking and imagination within the framework of todayâs technology, including color theory, design and production terminology, reproduction processes, file formats and substrates.
The students will upload their projects on their own ePortfolio, a video with its screenplay, a design for online and print, and their research papers. Lectures will provide students with a historical perspective of the media field as well as discussing current practices and future trends.
This course introduces students to core concepts in the graphic communications field including typography, color theory, design and production terminology, reproduction processes, file formats and substrates. During the semester, students will complete three pages of their own ePortfolio web site. Lectures will provide students with a historical perspective of the graphic communications field as well as discussing current practices and future trends.
This course introduces students to core concepts in the graphic communications field including typography, color theory, design and production terminology, reproduction processes, file formats and substrates. During the semester, students will complete three pages of their own ePortfolio web site. Lectures will provide students with a historical perspective of the graphic communications field as well as discussing current practices and future trends.
This course introduces students to core concepts underlying all digital media âgraphic design, web, broadcast, animation, illustration and game designâthat the ADGA department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software applicationâs tools and menus incorporate the scientific principles discussed during lecture.
This course introduces students to core concepts underlying all digital media âgraphic design, web, broadcast, animation, illustration and game designâthat the ADGA department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software applicationâs tools and menus incorporate the scientific principles discussed during lecture.
This course introduces students to core concepts underlying all digital media âgraphic design, web, broadcast, animation, illustration and game designâthat the ADGA department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software applicationâs tools and menus incorporate the scientific principles discussed during lecture.
This course introduces students to core concepts underlying all digital media âgraphic design, web, broadcast, animation, illustration and game designâthat the ADGA department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software applicationâs tools and menus incorporate the scientific principles discussed during lecture.
This course introduces students to core concepts underlying all digital media âgraphic design, web, broadcast, animation, illustration and game designâthat the ADGA department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software applicationâs tools and menus incorporate the scientific principles discussed during lecture.
This course introduces students to core concepts underlying all digital media âgraphic design, web, broadcast, animation, illustration and game designâthat the ADGA department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software applicationâs tools and menus incorporate the scientific principles discussed during lecture.