Rchar’s Profile

Student
Active 5 years, 11 months ago
1 to 6 (of 6)
MTEC3230, Mixed Reality for Immersive Worlds, SP2018

MTEC3230, Mixed Reality for Immersive Worlds, SP2018

Dr. Heidi Boisvert
Entertainment T...|MTEC3230|Spring 2018

This course will explore the new frontier of virtual, augmented and mixed reality across different market sectors. Students will experiment with designing and developing game-based and interactive projects […]

MTEC 2210, Game Design & Interactive Media, 2017

MTEC 2210, Game Design & Interactive Media, 2017

Dr. Heidi Boisvert
Entertainment T...|MTEC2210|Fall 2017

This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, engineers, scientists and technologists. Students will learn human-centered design […]

MTEC 3125 Non-Linear Narrative

MTEC 3125 Non-Linear Narrative

Dr. Heidi Boisvert
Entertainment T...|MTEC3125|Spring 2017

hrough the examination of the earliest gestures of cave drawings to sophisticated multimedia narratives, students study the ingredients and structures necessary for compelling digital storytelling. Through […]

IMT1101 Emerging Media Foundations SP2015

Becky Heritage
Entertainment T...|IMT1101|Spring 2015

An introduction to interactive multimedia technology with a focus on interdisciplinary, project based, cooperative learning. Attendees will be immersed in the protocols and processes of the design process: […]

MTECH1005 Tangible Media FA2015

MTECH1005 Tangible Media FA2015

levylorenzo
Entertainment T...|MTEC1005|Fall 2015

The goal of this course is to let students experiment and create electronic circuits and 3D prints. The class is divided into two main topics: Electronics and 3D Printing. Each topic while have several modules. […]

IMT1102 Production Practices SP2015

Becky Heritage
Entertainment T...|IMT1102|Spring 2015

This course provides a hands-on introduction to the applied principles and production techniques used in interactive media development. Students will be introduced to the basic theory, practices, and technology […]