An in-depth introduction to communication design theory, this course examines theoretical perspectives of design practice within the larger discourse of design and visual culture.
Communication models, the nature of representation, the dimensions of context, and semiotics are explored through critical readings in key documents from the early decades of the twentieth century to the present.
An in-depth introduction to communication design theory, this course examines theoretical perspectives of design practice within the larger discourse of design and visual culture.
Communication models, the nature of representation, the dimensions of context, and semiotics are explored through critical readings in key documents from the early decades of the twentieth century to the present.
Internship in Communication Design (Hybrid)
Writing Intensive
2 cl hrs, 120 field hrs/semester
(BFA degree) Assignment to fieldwork/study situations of approximately 12+ hours per week at an internship site approved by the department Internship Coordinator: an advertising agency, graphic design firm, corporate design office, publications art department, photography or illustration studio, TV or media production company. Each student keeps a blog/journal to be shared in group seminars. Supervision is by faculty and by the supervisor at the internship site. The class is a hybrid class. Internships may be undertaken during the spring, summer and fall semesters.
Prerequisites: COMD 3701 or COMD 4701 or department approval. Course offered spring, summer and fall semesters
Students will be required to keep a learning journal of their internship in the form of a blog using Open Lab.
Internship in Communication Design (Hybrid)
Writing Intensive
2 cl hrs, 120 field hrs/semester
(BFA degree) Assignment to fieldwork/study situations of approximately 12+ hours per week at an internship site approved by the department Internship Coordinator: an advertising agency, graphic design firm, corporate design office, publications art department, photography or illustration studio, TV or media production company. Each student keeps a blog/journal to be shared in group seminars. Supervision is by faculty and by the supervisor at the internship site. The class is a hybrid class. Internships may be undertaken during the spring, summer and fall semesters.
Prerequisites: COMD 3701 or COMD 4701 or department approval. Course offered spring, summer and fall semesters
Students will be required to keep a learning journal of their internship in the form of a blog using Open Lab.
An in-depth introduction to communication design theory, this course examines theoretical perspectives of design practice within the larger discourse of design and visual culture.
Communication models, the nature of representation, the dimensions of context, and semiotics are explored through critical readings in key documents from the early decades of the twentieth century to the present.
An in-depth introduction to communication design theory, this course examines theoretical perspectives of design practice within the larger discourse of design and visual culture.
Communication models, the nature of representation, the dimensions of context, and semiotics are explored through critical readings in key documents from the early decades of the twentieth century to the present.
This course teaches students to create finished, professional-quality sequential illustrations combining words and pictures based on topical themes, autobiographical stories, and self-guided narratives. Topics and strategies include storytelling focusing on single-panel, multi-panel, and multiple-page sequential illustrated stories. Projects will be completed using an array of digital and traditional media. This class will focus on sequential art: sequential art can be comic books, graphic novels, children’s books, comic strips, and more. Topics and strategies include storytelling focusing on single-panel, multi-panel, and multiple-page sequential illustrated stories. Projects will be completed using an array of digital and traditional media.
This course teaches students to create finished, professional-quality sequential illustrations combining words and pictures based on topical themes, autobiographical stories, and self-guided narratives. Topics and strategies include storytelling focusing on single-panel, multi-panel, and multiple-page sequential illustrated stories. Projects will be completed using an array of digital and traditional media. This class will focus on sequential art: sequential art can be comic books, graphic novels, children’s books, comic strips, and more. Topics and strategies include storytelling focusing on single-panel, multi-panel, and multiple-page sequential illustrated stories. Projects will be completed using an array of digital and traditional media.
This course introduces students to core concepts underlying all digital media—graphic design, web, broadcast, animation, illustration and game design—that the COMD department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software application’s tools and menus incorporate the scientific principles discussed during lecture.
Because this course is designed as an orientation to various forms of media, lab exercises and assignments require students to explore industry sources, archives and association sites. One field trip is an integral part of the course so students can witness first-hand professional work in an artistic or commercial setting. Students produce one print design project and one three-minute video, both of which are posted on their Openlab site, along with an written explanation of how their work met the goals of the assignment. Both projects incorporate the technical and aesthetic knowledge discussed in lecture and practiced in laboratory exercises.
2 cl hrs, 2 lab hrs, 3 crs
This course introduces students to core concepts underlying all digital media—graphic design, web, broadcast, animation, illustration and game design—that the COMD department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software application’s tools and menus incorporate the scientific principles discussed during lecture.
Because this course is designed as an orientation to various forms of media, lab exercises and assignments require students to explore industry sources, archives and association sites. One field trip is an integral part of the course so students can witness first-hand professional work in an artistic or commercial setting. Students produce one print design project and one three-minute video, both of which are posted on their Openlab site, along with an written explanation of how their work met the goals of the assignment. Both projects incorporate the technical and aesthetic knowledge discussed in lecture and practiced in laboratory exercises.
2 cl hrs, 2 lab hrs, 3 crs
This blog series will share my experiences during my internship. I’ll talk about the work I’m doing, the skills I’m learning, and the challenges I face. I’ll also share my creative process, how I’m growing as a designer, and what this internship is teaching me. These posts will give insight into real projects and lessons that can help others interested in internships, graphic design, and career growth.
This blog series will share my experiences during my internship. I’ll talk about the work I’m doing, the skills I’m learning, and the challenges I face. I’ll also share my creative process, how I’m growing as a designer, and what this internship is teaching me. These posts will give insight into real projects and lessons that can help others interested in internships, graphic design, and career growth.