Mike Lecolant’s Profile

Student
Active 3 years, 6 months ago
Mike Lecolant
Display Name
Mike Lecolant
Major Program of Study
Entertainment Technology
Academic interests

Entertainment Technology

My Courses

MTEC 3175, Experimental Game Design & Development, Fall 2020

MTEC 3175, Experimental Game Design & Development, Fall 2020

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The aesthetics of game design, including asset and character development, level design, game play experience and delivery systems will be covered. Supplemental readings on the complex interplay between story and game will be explored to analyze effective narrative devices and game mechanics. The class will involve lectures on game theory, design exercises and in-depth analysis of works across commercial, art & social change sectors.

MTEC 4800 Interdisciplinary Team Project, FA2020

MTEC 4800 Interdisciplinary Team Project, FA2020

MTEC 4800 Interdisciplinary Team Project 1 cl hrs, 4 lab hrs, 3 cr An intermediate-level course that provides practical experience in the conceptualization and production of collaborative, multi-disciplinary projects. Students learn how to apply the technology of their major in integration with other technologies. Advanced technologies are used to solve client needs and practical problems. The following laboratories are available in all program sequences: Experience Design Lab, Digital Media Lab, Computer Systems Lab, and Devices and Displays Lab. Open to students in COMD, CST, ENT, IND, MECH; open to others by permission of the program director. Prerequisite: Department approval; complete three of the required courses in selected media concentration.

MTEC2210 Game Design and Interactive Media, FA2020

MTEC2210 Game Design and Interactive Media, FA2020

This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, designers and technologists. Students will learn human-centered design principles and apply these methodologies to collaborative team-based projects across web, mobile and games. Using case studies, brainstorming processes, and rapid analog and digital prototyping, students learn design thinking and problem-solving techniques to enhance usability, incorporate sensory experience, influence perception, increase appeal, and make more effective interactive design decisions.

MTEC1003 – Media Computation Skills Lab – Spring 2015

MTEC1003 – Media Computation Skills Lab – Spring 2015

This class will cover some basic tools, skills, and best practices that support programming. Topics include source code management, basic front-end technologies (HTML/CSS, JavaScript), Unix command line tools, and basic server administration. Avatar image source: Flickr user laughingsquid

MTEC 3125 Non-Linear Narrative

MTEC 3125 Non-Linear Narrative

hrough the examination of the earliest gestures of cave drawings to sophisticated multimedia narratives, students study the ingredients and structures necessary for compelling digital storytelling. Through hands-on projects, students produce visual, auditory, written, physical and integrated sequences using video, sound, music, text, animation, web, mobile, games & the internet of things.

My Projects

Entertainment Technology Culmination Project

Entertainment Technology Culmination Project

Project site for all Entertainment Technology and Emerging Media Technology majors.

ENT 3320 D260

ENT 3320 D260

The production of an tangible headpiece.

My Clubs

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