Kevin A. Gaul’s Profile
MTEC 3175, Experimental Game Design & Development, Fall 2018
This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The […]
MTEC3230, Mixed Reality for Immersive Worlds, SP2018
This course will explore the new frontier of virtual, augmented and mixed reality across different market sectors. Students will experiment with designing and developing game-based and interactive projects […]
MTEC1005 Tangible Media SP2017
The goal of this course is to let students experiment and create electronic circuits and 3D prints. The class is divided into two main topics: 80% Electronics 20% 3D Printing. Each topic while have several […]
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MTEC 2210, Game Design & Interactive Media, 2017
This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, engineers, scientists and technologists. Students will learn human-centered design […]
ENG2420 Science Fiction, SP2016
We will endeavor to locate the emergence of the Science Fiction (SF) genre and unravel how SF came to be the preeminent literature of the 20th and 21st centuries. To accomplish this, we will read and watch […]
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ENT 1190 Intro to Film & VIdeo Production (Tue & Thurs) Fall 2016
An introduction to the basic components and practices of preproduction and production methodologies for content creation in commercial video and film production. Through lectures, reading assignments, screenings […]
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MTEC1101 Emerging Media Foundations
An introduction to emerging media technologies with a focus on interdisciplinary, project based, cooperative learning. Attendees will be immersed in the protocols and processes of the design process: ideation, […]
LIB1201 Research & Documentation for the Information Age D930
This course explores research and documentation for all media formats including text, images, sound, and multimedia. Students will explore information issues, especially in terms of their relevance today: how […]
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