Karla Ramirez’s Profile

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My Courses

MTEC 1102-OL22, Production Practices, FA2020

MTEC 1102-OL22, Production Practices, FA2020

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

MTEC2210 Game Design and Interactive Media, FA2020

MTEC2210 Game Design and Interactive Media, FA2020

This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, designers and technologists. Students will learn human-centered design principles and apply these methodologies to collaborative team-based projects across web, mobile and games. Using case studies, brainstorming processes, and rapid analog and digital prototyping, students learn design thinking and problem-solving techniques to enhance usability, incorporate sensory experience, influence perception, increase appeal, and make more effective interactive design decisions.

MTEC1101-OL18 Emerging Media, Fa2020

MTEC1101-OL18 Emerging Media, Fa2020

This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.

ENG 1121: English Composition II Spring 2020

ENG 1121: English Composition II Spring 2020

English Composition II is an advanced, discipline-specific composition course in which you will build on the practices, processes, research, and genres you explored in ENG 1101. With an emphasis on analytical approaches to argumentation and a research project, you will refine academic, critical, and informational literacy skills. This class will focus on themes of social inequality and identity in 21st century America and emphasize the development of critical literacy and consciousness through reading, analyzing, discussing, and writing about contemporary literary works that explore the intersections or race, class, gender and sexuality. Writing assignments will build on these themes while exploring a variety of genres as you will be encouraged to develop your own unique voice while developing rhetorical awareness, critical thinking and reading, writing and research skills.

MTEC 1001, Game Design & Interactive Media Skills Lab, Spring 2020

MTEC 1001, Game Design & Interactive Media Skills Lab, Spring 2020

This lab-based course offers supportive instruction and training for digital media design and content delivery using a variety of software programs and platforms. Topics covered include but are not limited to raster graphics, vector graphics, 3D modeling, digital audio, and digital video production and editing. The class offers comprehensive theoretical and practical instruction of the tools and techniques for digital imaging, graphics, video, sound, and interactive design. Specifically, students will be introduced to Adobe Photoshop, Illustrator, InDesign, WordPress, Audacity, Audition, Premiere, and Unity. In addition, workshops have been designed to foster a culture of collaboration and sustainable learning community.

My Projects

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My Clubs

EXP Club (Experiential Art & Design)

EXP Club (Experiential Art & Design)

A space to create & playtest digital experiences. Come make video games, immersive art, AR filters, websites, and literally anything else you can think of— every other Thursday @ 1-2pm. If it’s creative + involves tech, we’ll do it. (We’re 100% online for Fall 2020! Meet us on Discord: https://discord.gg/sQUjMN6) Every 2 weeks, we pick a new topic (apps, environment art, interactive fiction, 3D modeling…) and challenge you to make a mini project on it. Each one comes with tutorials, inspiration & download links— so you don’t need any experience to join. Find your dream role, have a support system for when you get stuck, team up w/ other students for passion projects, or just try something new. Check out our website for free assets, example code, scholarships, jobs, and more :)

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