Jordan Stanley’s Profile

My Courses
COMD3313, Illustration 1, SP2023
This course is a practical introduction to the field of illustration. Focus will be placed on process work and professional practices, presented within contemporary and historical context. Course includes projects and lectures in a variety of illustration genres including: advertising, book illustration, film, and editorial. A variety of materials will be introduced through lectures and demonstrations for use on assignments such as: pencil, pen and ink, brush, and digital illustration. Critical concepts such as: Conceptual Development, Working on Assignment, Composition, Contrast, Value, Point of View, and Color theory will be introduced.
COMD3292D031 3DDesign Spring 2022
Principles of three-dimensional design. Course covers an analysis of form and space.Topics include: geometric solids; architectonic organization of space, light and shadow,relief, the modular unit, motion, form and structure in nature. Applications to packaging, architecture, sculpture,environmental graphics. Investigation of the relationship between material form.
Digital Media Foundations – OL15
This course introduces students to core concepts underlying all digital media—graphic design, web, broadcast, animation, illustration and game design—that the COMD department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software application’s tools and menus incorporate the scientific principles discussed during lecture. Because this course is designed as an orientation to various forms of media, lab exercises and assignments require students to explore industry sources, archives and association sites. One field trip is an integral part of the course so students can witness first-hand professional work in an artistic or commercial setting. Students produce one print design project and one three-minute video, both of which are posted on their Openlab site, along with an written explanation of how their work met the goals of the assignment. Both projects incorporate the technical and aesthetic knowledge discussed in lecture and practiced in laboratory exercises. 2 cl hrs, 2 lab hrs, 3 crs
COMD1123 FoundationDrawingAfternoon, FA2019
This drawing course introduces basic concepts, tools, techniques and the role of drawing in design, illustration, animation and games. The course will also cover projection systems, plans, elevations, sections, oblique, isometric, one-point perspective and two-point perspective views.
graphicdesprinciples1spring2020mpaularennis
Graphic Design Principles 1
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