jose calderin’s Profile

Student
Active 3 years, 11 months ago
jose calderin
Display Name
jose calderin
Major Program of Study
Entertainment Technology

My Courses

MTEC3230 Mixed Reality for Immersive Worlds, SP2019

MTEC3230 Mixed Reality for Immersive Worlds, SP2019

This course will explore the new frontier of virtual, augmented and mixed reality across different market sectors. Students will experiment with designing and developing game-based and interactive projects employing AR, VR, wearables, IoT, and machine learning for mobile, web and console environments. Students will learn the fundamentals of Unity development, 3D modeling, stereoscopic perception and experiential design in the context of storytelling and content creation specific to these emerging forms. Students will work in small teams on collaborative projects with the latest head-mounted and sensor technology.

MTEC 3175, Experimental Game Design & Development, Fall 2018

MTEC 3175, Experimental Game Design & Development, Fall 2018

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The aesthetics of game design, including asset and character development, level design, game play experience and delivery systems will be covered. Supplemental readings on the complex interplay between story and game will be explored to analyze effective narrative devices and game mechanics. The class will involve lectures on game theory, design exercises and in-depth analysis of works across commercial, art & social change sectors.

MTEC 2210, Game Design & Interactive Media, 2017

MTEC 2210, Game Design & Interactive Media, 2017

This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, engineers, scientists and technologists. Students will learn human-centered design principles and apply these methodologies to collaborative team-based projects across web interactive, mobile, games, virtual & augmented reality, biomedia and environmental installation. Using case studies, brainstorming processes, and rapid analog and digital prototyping, students learn design thinking and problem-solving techniques to enhance usability, incorporate sensory experience, influence perception, increase appeal, and make more effective interactive design decisions.

Production Practices Fall 2017

Production Practices Fall 2017

This course provides a hands-on introduction to the applied principles and production techniques used in interactive media development. Students will be introduced to the basic theory, practices, and technology necessary for success in digital media courses. Topics include digital imaging, audio and video management, prototyping, project management, as well as, interactive, networked, and physical computing technologies. The structure of this course emphasizes an integrated and creative approach to interactive media with detailed instruction and practice in the technical aspects of production that go hand in hand with critical academic thinking.

MTEC 1101, Emerging Media Foundations, Fall 2016

MTEC 1101, Emerging Media Foundations, Fall 2016

An introduction to interactive multimedia technology with a focus on interdisciplinary, project based, cooperative learning. Students will be immersed in the protocols and processes of the Interactive Media Technologies design process: idea development, presentation, prototyping and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, tactile and interaction design through creative group projects, visiting professionals and on-line documentation of their work. Pre- or corequisites: MTEC 1001, CST 1101 Image Source: The Verge

My Projects

Entertainment Technology Culmination Project

Entertainment Technology Culmination Project

Project site for all Entertainment Technology and Emerging Media Technology majors.

Production Practices: Project Mange

Production Practices: Project Mange

for Production Practices

My Clubs

Citytech E-Sports Club

Citytech E-Sports Club

The Citytech E-Sports club is a community that bring students together who have an interest in competitive gaming and gaming in general. The club aims to build a community where students can socialize, compete and express their passion for gaming and the competitive side to it. Members will be in a friendly environment where games are brought to a competitive level, being able to learn from each other, sharing strategies and developing new knowledge. The club also seeks to be able to compete at collegiate competitions at a national level. Other plans include hosting local prized gaming tournaments in the school itself. We meet every Thursday 12:45 – 2:15 PM in the Voorhees Building room V-321 Got any questions? Email us at Citytech.Esports@gmail.com Facebook Page: https://www.facebook.com/groups/1469899166406305/ Twitter: https://twitter.com/CitytechEsports Come join our discord : https://discord.gg/CitytechEsports