Jaylin Logan’s Profile

Student
Active 1 day, 19 hours ago
Jaylin Logan
Display Name
Jaylin Logan
Major Program of Study
Entertainment Technology
Pronouns
She/her

My Courses

MAT1275CO-D105College Algebra and Trignometry Spring 2024

MAT1275CO-D105College Algebra and Trignometry Spring 2024

This model course is designed for use by faculty teaching MAT 1275CO on the OpenLab – it includes a number of resources and sample assignments to help you get started. If you are a faculty member, you can “clone the course” to create a copy for your use, and customize it in whatever way you wish. For help with cloning and customizing, take a look at the online module Getting started on the OpenLab with Math Model Courses.

MTEC 1001-D100, GAME DESIGN & INTERACTIVE MEDIA SKILLS LAB, SPRING 2024

MTEC 1001-D100, GAME DESIGN & INTERACTIVE MEDIA SKILLS LAB, SPRING 2024

This lab-based course offers supportive instruction and training for digital media design and content delivery using a variety of software programs and platforms. Topics covered include but are not limited to raster graphics, vector graphics, 3D modeling, digital audio, and digital video production and editing. The class offers comprehensive theoretical and practical instruction of the tools and techniques for digital imaging, graphics, video, sound, and interactive design. Specifically, students will be introduced to Adobe Photoshop, Illustrator, InDesign, WordPress, Audacity, Audition, Premiere, and Unity. In addition, workshops have been designed to foster a culture of collaboration and sustainable learning community.

MTEC1101-HD88 – Emerging Media Foundations – Spring 2024

MTEC1101-HD88 – Emerging Media Foundations – Spring 2024

This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.

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