Jessica GP’s Profile

Student
Active 2 months, 1 week ago
Jessica GP
Display Name
Jessica GP
Major Program of Study
Entertainment Technology

My Courses

MTEC2210 Game Design and Interactive Media, FA2023

MTEC2210 Game Design and Interactive Media, FA2023

This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, designers and technologists. Students will learn human-centered design principles and apply these methodologies to collaborative team-based projects across web, mobile and games. Using case studies, brainstorming processes, and rapid analog and digital prototyping, students learn design thinking and problem-solving techniques to enhance usability, incorporate sensory experience, influence perception, increase appeal, and make more effective interactive design decisions.

ENG2200AmLitI,Fall2023

ENG2200AmLitI,Fall2023

This is an American Literature I course.

MTEC 1102-HE90, Production Practices, Spring 2023

MTEC 1102-HE90, Production Practices, Spring 2023

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

Game Design and Media Skills_Fall 2022_

Game Design and Media Skills_Fall 2022_

This 3-hour lab consists of workshops that offer supportive instruction and training in various software programs, digital tools, and platforms. These workshops are introductions to the programs and tools for digital imaging, graphics, video, sound, and interactive design. The workshops are designed to scaffold technical and design skills and foster a culture of sustainable learning communities. Students are expected to complete a series of guided assignments that cultivate media production skillsets, to be used while developing assets for digital storytelling, game studies and interactive design. Active class participation is required as well as timely completion of assignments. Students will be maintaining Open lab portfolio blogs in which they post all assignments. Students must also reflect on each post and discuss in writing their ideas and challenges in completing the assignment. The class is portfolio-based. In order to complete the course successfully, students must upload all assignments to their Open lab portfolio and actively participate in critiques and class challenges.

No Way Out But Through: A Freshman Writing Odyssey

No Way Out But Through: A Freshman Writing Odyssey

Freshman Comp Spring 2021l with Prof. Schmerler

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