Hiuling Yen’s Profile

Student
Active 1 week, 6 days ago
Hiuling Yen
Major Program of Study
Entertainment Technology

My Courses

MTEC 3175, Experimental Game Design & Development, Spring 2021

MTEC 3175, Experimental Game Design & Development, Spring 2021

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The aesthetics of game design, including asset and character development, level design, game play experience and delivery systems will be covered. Supplemental readings on the complex interplay between story and game will be explored to analyze effective narrative devices and game mechanics. The class will involve lectures on game theory, design exercises and in-depth analysis of works across commercial, art & social change sectors.

MTEC3230 – Mixed Reality for Immersive Worlds

MTEC3230 – Mixed Reality for Immersive Worlds

This course will explore the new frontier of virtual, augmented and mixed reality across various professional uses and tools. Students will experiment with designing and developing game-based and interactive projects employing the latest AR, VR, and other reality capture-oriented devices. Students will learn the fundamentals of experiential design, Unity 3D development, VR art creation, and critical thinking in the context of storytelling and content creation specific to these emerging forms. Students will work in small teams on collaborative projects with the latest head-mounted and sensor technology.

MTEC 3140 – Topics & Perspectives in Emerging Technology

MTEC 3140 – Topics & Perspectives in Emerging Technology

This course is about understanding our role in both the propagation and dismantling of societal values through media production and consumption. It is also about recognizing the power and responsibility we each have as creators and consumers of media and technology to make sure we are building the future that aligns with the world we want to see.

ENT3320 OL61

ENT3320 OL61

Supervised laboratory in the technical areas of production. Hands-on experience in the planning, construction, rigging and running of productions to learn backstage procedures and operations in a performance situation. Emphasis placed on careful pre-planning, appropriate safety procedures, and on follow-up critiques and evaluation of the work done.

MTEC 2210 Game Design and Interactive, SP2020

MTEC 2210 Game Design and Interactive, SP2020

This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, designers and technologists. Students will learn human-centered design principles and apply these methodologies to collaborative team-based projects across web, mobile and games. Using case studies, brainstorming processes, and rapid analog and digital prototyping, students learn design thinking and problem-solving techniques to enhance usability, incorporate sensory experience, influence perception, increase appeal, and make more effective interactive design decisions.

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