Christopher Medina’s Profile

Student
Active 3 days, 9 hours ago
Christopher Medina
Major Program of Study
Entertainment Technology

My Courses

ENT 4499 Culmination Project FA 2021 – SP 2022

ENT 4499 Culmination Project FA 2021 – SP 2022

The senior thesis project, utilizing skills in an innovative way to develop a project that relates to the entertainment industry. Projects are developed through courses in the entertainment technology and/or emerging media technology programs. Projects require approval by the advisor and must demonstrate management, technical design and presentation skills. Documentation of planning, design and realization is presented to a committee of instructors, both in entertainment technology and related disciplines, as well as to industry professionals selected by the student and approved by the advisor. Though students enroll in this course during their senior year, development of the project should begin during the second semester of the junior year.

MTEC 3140-OL98 – Topics & Perspectives in Emerging Technology

MTEC 3140-OL98 – Topics & Perspectives in Emerging Technology

This course is about understanding our role in both the propagation and dismantling of societal values through media production and consumption. It is also about recognizing the power and responsibility we each have as creators and consumers of media and technology to make sure we are building the future that aligns with the world we want to see.

MTEC 3175, Experimental Game Design & Development, Fall 2020

MTEC 3175, Experimental Game Design & Development, Fall 2020

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The aesthetics of game design, including asset and character development, level design, game play experience and delivery systems will be covered. Supplemental readings on the complex interplay between story and game will be explored to analyze effective narrative devices and game mechanics. The class will involve lectures on game theory, design exercises and in-depth analysis of works across commercial, art & social change sectors.

Research in the Social and Behavioral Sciences

Research in the Social and Behavioral Sciences

An introduction to the research methodologies utilized in the social and behavioral sciences, beginning with the fundamentals of research design, through data collection, analysis, interpretation, and the final reporting of results. Both quantitative and qualitative designs are examined using software to aid in inquiry and analysis.

Game Design and Media Skills Lab

Game Design and Media Skills Lab

This 3 hour Lab consists of a series of workshops that offer supportive instruction and training in a verity of software programs, digital tools, and platforms. Specifically, we will be s working with WordPress, Adobe Photoshop, Illustrator, Premiere, After Effects, Audition, and Unity. These workshops are introductions to the programs and tools for digital imaging, graphics, video, sound, and interactive design and are designed to foster a culture of collaboration and sustainable learning communities. Students will be expected to complete a series of guided assignments that cultivate digital skill sets as well as conceptual frameworks, which lend themselves to interactive storytelling and game studies. Active participation in class is required as well as timely completion of assignments. Students will be maintaining Open Lab portfolio blogs in which they will post all assignments. Students are also required to reflect on each post and discuss in writing their ideas, and challenges in completing the assignment. This is a portfolio-based class and in order to complete the course successfully, students are required to have a completed online portfolio and to have actively participated in critiques and class challenges.

My Projects

Culmination Project

Culmination Project

Project site for all Entertainment Technology and Emerging Media Technology majors.

My Clubs

EXP Club

EXP Club

A space to build & playtest creative tech projects. Come make video games, immersive art, virtual worlds, VR/AR experiences, 3D models, and anything else you can think of — every Thursday from 1-2pm. All skill levels + majors welcome! (We’re 100% online for Fall 2020! Hang out with us via voice chat on Discord: https://discord.gg/sQUjMN6) Every 2 weeks, we pick a new topic (apps, environment art, interactive fiction, 3D modeling…) and challenge you to make a mini project on it. Each one comes with tutorials, inspiration + download links— so you don’t need any experience to join. Find your favorite role, team up with other students for passion projects, have a support system for when you get stuck, and try something new. Check out our website for free 2D/3D assets, project ideas, scholarships, jobs, and more :)

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