Angel Padilla’s Profile

Student
Active 4 months, 2 weeks ago
Angel Padilla
Display Name
Angel Padilla
Major Program of Study
Entertainment Technology
Pronouns
He, Him, His
Academic interests

Music Production/Film

Bio

Hello! My name is Angel Jaden Padilla, but most people refer to me as AJ. I have graduated high school in Essex Street Academy as the Class of 2020! My plans for the future is to produce music for either movies or videogames. Some of my favorite hobbies include playing the keyboard and listening to new music almost everyday.

My Courses

Films from Literature ENG 2400 Spring 2024 0565

Films from Literature ENG 2400 Spring 2024 0565

This course examines the ways and reasons that film versions of written stories differ from their sources.

MTEC 1001-OL03, Game Design & Interactive Media Skills Lab, Fall 2020

MTEC 1001-OL03, Game Design & Interactive Media Skills Lab, Fall 2020

This lab-based course offers supportive instruction and training for digital media design and content delivery using a variety of software programs and platforms. Topics covered include but are not limited to raster graphics, vector graphics, 3D modeling, digital audio, and digital video production and editing. The class offers comprehensive theoretical and practical instruction of the tools and techniques for digital imaging, graphics, video, sound, and interactive design. Specifically, students will be introduced to Adobe Photoshop, Illustrator, InDesign, WordPress, Audacity, Audition, Premiere, and Unity. In addition, workshops have been designed to foster a culture of collaboration and sustainable learning community.

MTEC 1102-HE90, Production Practices, Spring 2022

MTEC 1102-HE90, Production Practices, Spring 2022

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

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