Hi everyone! Read through the material below, watch the videos.

Lesson 22: Vectors in the plane

Topic: This lesson covers Chapter 22: Vectors in the plane.

WeBWorK: There are four WeBWorK assignments on today’s material:Vectors – Components

Vectors – Operations

Vectors – Magnitude and Direction

Vectors – Unit Vectors

#### Lesson Notes (Notability – pdf):

This .pdf file contains most of the work from the videos in this lesson. It is provided for your reference.

## Introduction to Vectors

Today we will be working with the plane , but looking at things in a slightly different way – instead of *points* (which have only a location), we will be focussing on *vectors* (which have a magnitude (size) and direction). This change in perspective is quite powerful, and brings to light many useful features of the plane – but in practice, you will find it similar to the work we did in the previous lesson on polar form of complex numbers.

**Definition 22.1**. A **geometric vector in the plane** is a geometric object in the plane that is given by a direction (angle) and magnitude (size). We denote a vector by (it is written by some authors as ), its magnitude is denoted by and its directional angle by .

Vectors are often drawn as directed line segments . Two such segments represent the same vector if they have the same magnitude and direction.

We can always represent a vector by arranging the starting point of to be the origin (as in in the picture above). If has coordinates then we also write for :

, or

**Example 22.2**. Graph the vectors in the plane, where

with and and

The formulas for magnitude and directional angle of a vector are the same as those for modulus (magnitude) and argument (angle) of a complex number:

**Formulas for magnitude and angle of a vector:** Suppose is a vector in the plane . Then the magnitude and angle of are given by:

,

Conversely, we can obtain the coordinates of a vector from its magnitude and directional angle by:

**Example 22.4**. Find the magnitude and directional angle of the given vectors:

a)

b)

c)

d)

e) , where and

*VIDEO: Intro to vectors, finding magnitude and direction – Example 22.4*

## Operations on Vectors

There are two basic operations on vectors, *scalar multiplication* and *vector addition*.

#### Scalar Multiplication

**Definition 22.5**. The scalar multiplication of a real number with a vector is defined to be the vector given by multiplying each coordinate by :

**Example 22.6**. Multiply, and graph the vectors

a)

b)

*VIDEO: Scalar multiplication of vectors – Example 22.6*

**Observation**. When we multiply a vector by a positive real number , the result will have the same *angle* as , while the *magnitude* will be stretched by a factor of .

#### The Unit Vector

**Definition 22.8**. A vector is called a **unit vector** if it has a magnitude of 1

is a unit vector

There are two special unit vectors and , which are the vectors pointing in the and the -direction.

**Example 22.9**. Find a unit vector in the direction of

a)

b)

*VIDEO: Unit vectors – Example 22.9*

#### Vector Addition

The second operation on vectors is called vector addition.

**Definition 22.10**. Let and be two vectors. Then the vector addition is defined by component-wise addition:

In the plane, this corresponds to starting at the origin, following and then (or vice versa, following and then ). In the picture, note that whichever path you take from the origin you will still arrive at the same point in the upper right, :

**Example 22.11**. Perform the vector addition and simplify as much as possible.

a)

b)

c)

d) find for and

e) find for and

*VIDEO: Vector addition – Example 22.11*

**Example 22.12**. The forces and are applied to an object. Find the resulting total force . Determine the magnitude and directional angle of the total force . Approximate these values as necessary. Recall that the international system of units for force is the newton

a) has magnitude 3 newtons, and angle

has magnitude 5 newtons, and angle

b) newtons, and and newtons, and

*VIDEO: Vector addition application (force) – Example 22.12*

That’s it for now – give the WeBWorK a try!