I had recently found out about the Society of the Scared Pixel, a smaller scale networking event hosted via zoom for anyone interested in joining a discussion about design. Every week, on Sundays at 4PM, it is hosted by a new, actively practicing designer, who bring their own unique blend of insights. I thought this to be a nice contrast to my first networking event, which was conversely a multi-million dollar production hosted by the biggest megacorp in the design software realm. This weeks host was Nickolette Phillips, a designer specializing in Virtual Fashion, which from my understanding is the equivalent of a fashion-focused cloth sim, that extends beyond just 3D modelling and mockups. The event was much more intimate than Adobe MAX, and I found myself preferring that setting as it made for less of a “guided tour” like experience, and more of a “book club” environment. Nickolette had a lot of interesting ideas particularly pertaining to the evolution of fashion design, and how current technology, unlike the consumer market, has actually made the creation of physical design much easier than it has ever been. She attributed it primarily to the ability to ideate quickly, efficiently and precisely without ever having to have spent a dime on fabrics or the skill and precisions that an experimental seamstress would have to already possess. There was even an attendee who shared similar interests to my own and made a comment on how 3D printing as an industry has also taken off in a massive way primarily for it’s accessibility in allowing more and more people to ideate within the confines of physics and their imagination. I plan on attending at least a couple more times, as 3 attendances to their regularly-scheduled Sunday meetings actually enables you to request a portfolio-review session, which I think is a really clever way to retain people, and build community quickly. It helps negate that gap between the otherwise abstract idea of “industry” and brings it back to your work instead.
Internship 12


