Description:
Our project is a game based in collecting a certain amount of coins with a plane, that helps the user to win the game, but if the user hits a cloud instead the game will be over.
To determine how to create this game we had to find out how to use distinct clocks and tried to make them work at certain time. We also needed to add what we wanted to be shown and what we wanted to be hide at a certain period of time. The use of backgrounds, including and images, sound players, and effect sounds also give our game a sense of “realism” that the player can feel.
While the game is running, every object is enable, so if it touches with something the effect will be shown. Once the game is over, nothing is enable, and it also has an option to reset the game and start all over again.
ScreenShot: