A City Tech OpenLab Course Site

Author: Christian Clouden

STEALING IN DESIGN IN COLLEGE

As designers we all know all designers steal in some way, shape or form. There are no original ideas, just varied approaches and ways of building on an idea to make it unique or pull something unique out of it. It’s important to gain inspiration from real life and from other designers but that’s just it, we should be inspired to create and build not recreate and take credit. From the beginning of my college career in I believe 2014, In any design class it’s been super difficult find resources to design, for example images. Websites like flicker weren’t of good quality at that point, I didn’t know about unsplash and websites like that; I was pretty much using google images “labeled for reuse”. The google images where fine for school yet they were still teaching us about plagiarism without sufficient design assets or explanation on how to get from A to B. We learned to design using other peoples work, asked not to plagiarize while paying for school and pay for assets without the ability to do so. Does this make stealing okay? No what this does present is a problem for a lot of creatives. What are those problems? Resources & proper navigation.