MTEC1102/D297 Spring 2020

active 4 years, 10 months ago
MTEC1102/D297 Spring 2020
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Professor(s)
Department
Entertainment Technology
Course Code
MTEC 1102
Semester / Year
Spring 2020
Course Description

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

Acknowledgements

This course was created by: Dr. Heidi Boisvert

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