Registration is OPEN for CUNY Games Conference 5.0!

Registration is now open for the CUNY Games Conference 5.0, to be held on January 18, 2019, at the Borough of Manhattan Community College in New York City!

This year, the CUNY Games Conference distills its best cutting-edge interactive presentations into a one-day event to promote and discuss game-based pedagogies in higher education, focusing particularly on non-digital learning activities that faculty can use in the classroom every day. The conference will include workshops lead by CUNY Games Organizers on how to modify existing games for the classroom, how to incorporate elements of play into simulations and critical thinking activities, as well as poster sessions, playtesting, and game play. For the digitally minded, we will also offer a workshop in creating computer games in Unity.

To find out more and to register, visit https://gamesconf2019.commons.gc.cuny.edu/.

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CUNY Games Conference 5.0: Call For Proposals

The 5th annual CUNY Games Conference is scheduled for January 18, 2019, at Borough of Manhattan Community College!

This year, the CUNY Games Conference distills its best cutting-edge interactive presentations into a one-day event to promote and discuss game-based pedagogies in higher education, focusing particularly on non-digital learning activities that faculty can use in the classroom every day. The conference will include workshops lead by CUNY Games Organizers on how to modify existing games for the classroom, how to incorporate elements of play into simulations and critical thinking activities, as well as poster sessions, play testing, and game play. For the digitally minded, we will also offer a workshop in creating computer games in Unity.

Proposals are due December 1 — learn more and submit a proposal here:

https://games.commons.gc.cuny.edu/2018/10/13/cuny-games-conference-5-0-call-for-proposals/

CUNY Games Conference 1/18/19

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CUNY Games Conference, January 22, 2018

The CUNY Games Network is excited to announce CUNY Games Conference 4.0: The Interactive Course! The conference will be held on January 22 at the Grad Center, with a second, informal day at BMCC on January 23.

We encourage proposal submissions from faculty, staff, and grad students about game-based learning in higher ed. More details are available on our website: cunygames.org.

Proposals are due November 1, and conference registration will open soon after. Please share far and wide — hope to see you there!

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CUNY Games Festival Proposals Sought!

The CUNY Games Network is excited to announce the 3rd annual CUNY Games Festival to be held on January 22, 2016 at the CUNY Graduate Center in Manhattan.

The CUNY Games Festival 3.0 is an exciting one-day conference to promote and discuss games, simulations, and other forms of interactive teaching in higher education. Last year, the first CUNY Games Festival drew nearly 200 educators and students and gained widespread attention as one of the nation’s only conferences devoted to game-based learning at the college level. Currently, the CUNY Games Network is seeking proposals for the upcoming conference on the many ways games are impacting higher education. Conference participants will be able to present with posters, game demos, or interactive presentations. The deadline for proposals is October 15. Both CUNY and non-CUNY participation is welcome.

For more information, go to: http://gamesfest2016.commons.gc.cuny.edu

Download our flier and help spread the word!

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NYSCI Connected Worlds

Get yourselves over to the New York Hall of Science (free 1 year membership with your NYC ID card!) and check out their new exhibit Connected Worlds.  This immersive interactive environment invites you plant virtual seeds (brought into existence with Harry Potter like gestures), prune dead plants, direct the flow of the massive light waterfall, and generally manage the health of a variety of ecosystems, with the help (or hindrance) of your fellow exhibit-goers.  The exhibit is in a giant room, surrounded on three sides by active screens that make a seamless collection of Seuss-like environments.  “Water” flows down one wall and is projected in rivers that flow across the floor, which can be diverted using provided logs – the only physical objects in the room aside from people (building waterways with the logs was a favorite for my kids, 3 and 6, and many others).  Don’t let that desert get too dry, those weird tree-like things need water!  Each 30-minute session accommodates around 30 people, and the environments are reset to a neutral state for each group.

Favorite overhead quote (one kid to another, in reference to a stripy slug-thing dwelling on the bottom of a pool): “Stop letting all the water out of the ocean. You’re killing him! You’re KILLING HIM!”

 

 

Seriously, do yourself a favor and check this out.

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CUNY Games Festival registration closing soon

Hello colleagues, hope the end of your semester is winding up well. Just wanted to post a quick note that the registration deadline is approaching for the CUNY Games Festival, a conference on game-based learning in higher ed to be held at the Grad Center on January 17, 2014 (plus a playtesting and game demo day at BMCC on January 18th). The deadline to register is January 1, 2014, and unfortunately we won’t be able to accept late or day-of registrations.

We’ve got a great lineup for the conference of presentations by faculty, students, and staff at CUNY and other colleges and universities, so there should be something for everyone!

To register, visit the conference website: cunygames.org.

Here’s a flyer if you’d like something to print and distribute to interested folks, too: CUNYGamesFestFlyer

And please let me know if you have any questions about the conference. Hope to see you there!

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Next meeting: Thursday 10/31 3:00-4:00pm

EDITED TO ADD: We’re all set for the Faculty Commons for Thursday’s meeting!

Hi everyone, the votes are in, and the best time for our next face to face meeting is this coming Thursday October 31 from 3:00-4:00pm. Location TBD, hopefully the Faculty Commons.

Let’s plan to check in and see what everyone’s working on, and of course if anyone has any game-based learning questions or announcements this would be a great time for them, too.

Hope to see you there!

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CUNY Games Festival CFP Extended

Hello colleagues, just wanted to pop in and mention that the CUNY Games Festival has extended the CFP for Posters and Arcade Demos to November 1. We’re especially interested in showcasing the great work in games and learning happening across CUNY, and encourage you to submit a proposal on our website: cunygames.org.

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Vote for our next meeting date/time!

Hello colleagues, the semester is speeding along, and David and I thought it would be great if we could plan at least one face to face gathering this semester. Please vote for the dates/times that work for you:

http://doodle.com/9knk84ee5t2vp74b

Thanks!

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CUNY Games Fest Proposal Deadline Approaching!

Hello colleagues, hope you had a restful and relaxing summer. The deadline for proposal submissions for the CUNY Games Festival conference at the Grad Center is coming up on October 1. I know many of us are doing great work in game-based learning here at City Tech — please consider submitting a proposal for a 20 minute presentation, 10 minute short talk, poster, or game demo.

Here’s the official call and more details. Please feel free to ask me if you have any questions (I’m one of the co-organizers).

games-fest-image

The CUNY Games Festival

UPDATE: 2nd Day added to conference! (details below)

Mark your calendars. The first annual CUNY Games Festival will take place on January 17, 2014 at the CUNY Graduate Center. This one-day conference to promote and discuss game-based learning in higher education will bring together faculty, students, game designers, and other domain experts from various disciplines. Open to the public, the conference features an Arcade, where attendees can play learning games and games-in-progress, and sessions to address such questions as:

Apart from engaging college students, what real learning can happen through games?
What relevance does the broader debate about gamification have to higher education?
Should games be read, analyzed, or even replace texts in a course?

The plenary session includes a diverse panel of scholars and game designers: John Black (Teachers College, Columbia University), Robert Duncan (York College, CUNY), Joey Lee (Teachers College, Columbia University), Anastasia Salter (University of Baltimore) and Eric Zimmerman (New York University).

Interested in presenting? Read the guidelines and submit your proposal.

PROPOSAL DEADLINE: OCTOBER 1

We are also adding a special second day to the festival. From 10am to 5pm on Saturday, January 18, we will host a more informal day of playing popular board and card games, and offering feedback to educational games that attendees have created. Feel free to bring games of your design; we will have game designers on hand! During this time we will get to know each other better and hopefully discover opportunities for future collaborations.

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